The big NULL replacement party part 3.
Getting there I think.
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@@ -294,9 +294,9 @@ Steps *ScreenOptionsManageEditSteps::GetStepsWithFocus() const
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{
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int iCurRow = m_iCurrentRow[GAMESTATE->GetMasterPlayerNumber()];
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if( iCurRow == 0 )
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return NULL;
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return nullptr;
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else if( m_pRows[iCurRow]->GetRowType() == OptionRow::RowType_Exit )
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return NULL;
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return nullptr;
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// a Steps
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int iStepsIndex = iCurRow - 1;
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