The big NULL replacement party part 3.
Getting there I think.
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@@ -835,7 +835,7 @@ RageSurface* RageDisplay_Legacy::CreateScreenshot()
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RageSurface *RageDisplay_Legacy::GetTexture( unsigned iTexture )
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{
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if (iTexture == 0)
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return NULL; // XXX
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return nullptr; // XXX
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FlushGLErrors();
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@@ -2277,7 +2277,7 @@ private:
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RageTextureLock *RageDisplay_Legacy::CreateTextureLock()
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{
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if (!GLEW_ARB_pixel_buffer_object)
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return NULL;
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return nullptr;
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return new RageTextureLock_OGL;
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}
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