remove backdrop position (do it within the backdrop)

add hold judgement position
This commit is contained in:
Glenn Maynard
2003-04-17 23:21:22 +00:00
parent 924cb3f1bc
commit a3aebd8dfc
3 changed files with 3 additions and 8 deletions
+1
View File
@@ -164,6 +164,7 @@ void Player::Load( PlayerNumber pn, NoteData* pNoteData, LifeMeter* pLM, ScoreDi
{
m_HoldJudgment[c].SetY( bReverse ? SCREEN_BOTTOM-HOLD_JUDGMENT_Y : SCREEN_TOP+HOLD_JUDGMENT_Y );
m_HoldJudgment[c].SetX( (float)pStyleDef->m_ColumnInfo[pn][c].fXOffset );
m_HoldJudgment[c].Command( g_NoteFieldMode[pn].m_HoldJudgmentCmd[c] );
}
m_ArrowBackdrop.SetY( bReverse ? SCREEN_BOTTOM-GRAY_ARROWS_Y : SCREEN_TOP+GRAY_ARROWS_Y );