remove backdrop position (do it within the backdrop)
add hold judgement position
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@@ -43,7 +43,6 @@ struct NoteFieldMode
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float m_fFirstPixelToDrawScale, m_fLastPixelToDrawScale;
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CString m_Backdrop;
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Actor m_PositionBackdrop;
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CString m_JudgmentCmd, m_ComboCmd;
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CString m_HoldJudgmentCmd[MAX_NOTE_TRACKS];
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