bracket style cleanup

This commit is contained in:
Chris Danford
2006-03-20 19:39:50 +00:00
parent 837af903e8
commit a38f90d085
+3 -1
View File
@@ -460,7 +460,9 @@ void BannerCache::CacheBannerInternal( RString BannerPath )
{
if( img->fmt.BytesPerPixel != 1 )
RageSurfaceUtils::Palettize( img );
} else {
}
else
{
/* Dither to the final format. We use A1RGB5, since that's usually supported
* natively by both OpenGL and D3D. */
RageSurface *dst = CreateSurface( img->w, img->h, 16,