show different tap graphic for additional notes created by a transform
This commit is contained in:
@@ -29,12 +29,13 @@ public:
|
||||
|
||||
void Load( int iColNum, PlayerNumber pn );
|
||||
|
||||
void DrawTap( const int iCol, const float fBeat, const bool bOnSameRowAsHoldStart, const float fPercentFadeToFail, const float fLife = 1 );
|
||||
void DrawTap( const int iCol, const float fBeat, const bool bOnSameRowAsHoldStart, const bool bIsAddition, const float fPercentFadeToFail, const float fLife = 1 );
|
||||
void DrawHold( const HoldNote& hn, const bool bActive, const float fLife, const float fPercentFadeToFail, bool bDrawGlowOnly = false );
|
||||
|
||||
protected:
|
||||
void SetActiveFrame( float fNoteBeat, Actor &actorToSet, float fAnimationLengthInBeats, bool bVivid, bool bNoteColor );
|
||||
Actor *GetTapNoteActor( float fNoteBeat );
|
||||
Actor *GetTapAdditionActor( float fNoteBeat );
|
||||
Actor *GetHoldHeadActor( float fNoteBeat, bool bActive );
|
||||
Actor* GetHoldTailActor( float fNoteBeat, bool bActive );
|
||||
Sprite *GetHoldTopCapSprite( float fNoteBeat, bool bActive );
|
||||
@@ -54,6 +55,7 @@ protected:
|
||||
#define NOTE_COLOR_IMAGES 6
|
||||
|
||||
Actor* m_pTapNote[NOTE_COLOR_IMAGES];
|
||||
Actor* m_pTapAddition;
|
||||
Actor* m_pHoldHeadActive[NOTE_COLOR_IMAGES];
|
||||
Actor* m_pHoldHeadInactive[NOTE_COLOR_IMAGES];
|
||||
Sprite m_sprHoldTopCapActive[NOTE_COLOR_IMAGES];
|
||||
|
||||
Reference in New Issue
Block a user