support loading of course edits

This commit is contained in:
Chris Danford
2005-07-31 05:41:32 +00:00
parent e5c1f09fa0
commit a2c439a17a
16 changed files with 814 additions and 552 deletions
+1 -1
View File
@@ -3038,7 +3038,7 @@ void ScreenEdit::SetupCourseAttacks()
if( GAMESTATE->m_pCurCourse )
{
GAMESTATE->m_pCurCourse->LoadFromCRSFile( GAMESTATE->m_pCurCourse->m_sPath );
GAMESTATE->m_pCurCourse->RevertFromDisk(); // Remove this and have a separate reload key?
AttackArray Attacks;
for( unsigned e = 0; e < GAMESTATE->m_pCurCourse->m_vEntries.size(); ++e )