GameSoundManager handles the timer by default

This commit is contained in:
Glenn Maynard
2005-07-21 05:53:05 +00:00
parent c617484b13
commit a2ad4d61b9
+1 -1
View File
@@ -372,7 +372,7 @@ GameSoundManager::GameSoundManager()
g_Mutex = new RageEvent("GameSoundManager");
g_Playing = new MusicPlaying( new RageSound );
g_UpdatingTimer = false;
g_UpdatingTimer = true;
g_Shutdown = false;
MusicThread.SetName( "MusicThread" );