use BeginScreen
This commit is contained in:
@@ -32,8 +32,6 @@ void ScreenSelect::Init()
|
||||
{
|
||||
ScreenWithMenuElements::Init();
|
||||
|
||||
m_bTimeToFinalizePlayers = false;
|
||||
|
||||
//
|
||||
// Load messages to update on
|
||||
//
|
||||
@@ -87,6 +85,13 @@ void ScreenSelect::Init()
|
||||
|
||||
if( !m_aGameCommands.size() )
|
||||
RageException::Throw( "Screen \"%s\" does not set any choices", m_sName.c_str() );
|
||||
}
|
||||
|
||||
void ScreenSelect::BeginScreen()
|
||||
{
|
||||
ScreenWithMenuElements::BeginScreen();
|
||||
|
||||
m_bTimeToFinalizePlayers = false;
|
||||
|
||||
// derived classes can override if they want
|
||||
LIGHTSMAN->SetLightsMode( LIGHTSMODE_MENU );
|
||||
|
||||
Reference in New Issue
Block a user