use BeginScreen

This commit is contained in:
Glenn Maynard
2005-09-21 17:23:11 +00:00
parent 1c158bcc6c
commit a288441843
4 changed files with 53 additions and 36 deletions
+7 -2
View File
@@ -32,8 +32,6 @@ void ScreenSelect::Init()
{
ScreenWithMenuElements::Init();
m_bTimeToFinalizePlayers = false;
//
// Load messages to update on
//
@@ -87,6 +85,13 @@ void ScreenSelect::Init()
if( !m_aGameCommands.size() )
RageException::Throw( "Screen \"%s\" does not set any choices", m_sName.c_str() );
}
void ScreenSelect::BeginScreen()
{
ScreenWithMenuElements::BeginScreen();
m_bTimeToFinalizePlayers = false;
// derived classes can override if they want
LIGHTSMAN->SetLightsMode( LIGHTSMODE_MENU );