cleanup: "(PlayerNumber)" -> ""
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@@ -50,7 +50,7 @@ ScreenWithMenuElements::ScreenWithMenuElements( CString sClassName ) : Screen( s
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{
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FOREACH_PlayerNumber( p )
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{
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m_MemoryCardDisplay[p].Load( (PlayerNumber)p );
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m_MemoryCardDisplay[p].Load( p );
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m_MemoryCardDisplay[p].SetName( ssprintf("MemoryCardDisplayP%d",p+1) );
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SET_XY_AND_ON_COMMAND( m_MemoryCardDisplay[p] );
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this->AddChild( &m_MemoryCardDisplay[p] );
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