cleanup: "(PlayerNumber)" -> ""
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@@ -573,10 +573,10 @@ void Background::Update( float fDeltaTime )
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FOREACH_PlayerNumber( p )
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{
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if( IsDangerPlayerVisible((PlayerNumber)p) )
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if( IsDangerPlayerVisible(p) )
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m_DangerPlayer[p].Update( fDeltaTime );
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if( IsDeadPlayerVisible((PlayerNumber)p) )
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if( IsDeadPlayerVisible(p) )
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m_DeadPlayer[p].Update( fDeltaTime );
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}
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@@ -628,9 +628,9 @@ void Background::DrawPrimitives()
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FOREACH_PlayerNumber( p )
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{
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if( IsDangerPlayerVisible((PlayerNumber)p) )
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if( IsDangerPlayerVisible(p) )
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m_DangerPlayer[p].Draw();
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if( IsDeadPlayerVisible((PlayerNumber)p) )
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if( IsDeadPlayerVisible(p) )
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m_DeadPlayer[p].Draw();
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}
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}
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