add logging

This commit is contained in:
Chris Danford
2004-03-24 02:23:55 +00:00
parent 4e877f4f1c
commit a1ccba972e
@@ -484,6 +484,10 @@ void ScreenNameEntryTraditional::DrawPrimitives()
void ScreenNameEntryTraditional::ChangeDisplayedFeat() void ScreenNameEntryTraditional::ChangeDisplayedFeat()
{ {
CHECKPOINT;
LOG->Trace( "ScreenNameEntryTraditional::ChangeDisplayedFeat" );
for( int pn=0; pn<NUM_PLAYERS; ++pn ) for( int pn=0; pn<NUM_PLAYERS; ++pn )
{ {
if( !GAMESTATE->IsHumanPlayer(pn) ) if( !GAMESTATE->IsHumanPlayer(pn) )
@@ -515,6 +519,8 @@ void ScreenNameEntryTraditional::ChangeDisplayedFeat()
void ScreenNameEntryTraditional::HandleScreenMessage( const ScreenMessage SM ) void ScreenNameEntryTraditional::HandleScreenMessage( const ScreenMessage SM )
{ {
LOG->Trace( "ScreenNameEntryTraditional::HandleScreenMessage( %d )", SM );
switch( SM ) switch( SM )
{ {
case SM_MenuTimer: case SM_MenuTimer: