Initialize variables in ModelTypes
This commit is contained in:
+2
-2
@@ -303,7 +303,7 @@ bool msAnimation::LoadMilkshapeAsciiBones( RString sAniName, RString sPath )
|
||||
if (sscanf (sLine, "%f %f %f %f", &fTime, &Position[0], &Position[1], &Position[2]) != 4)
|
||||
THROW;
|
||||
|
||||
msPositionKey key;
|
||||
msPositionKey key = {};
|
||||
key.fTime = fTime;
|
||||
key.Position = RageVector3( Position[0], Position[1], Position[2] );
|
||||
Bone.PositionKeys[j] = key;
|
||||
@@ -328,7 +328,7 @@ bool msAnimation::LoadMilkshapeAsciiBones( RString sAniName, RString sPath )
|
||||
THROW;
|
||||
Rotation = RadianToDegree(Rotation);
|
||||
|
||||
msRotationKey key;
|
||||
msRotationKey key = {};
|
||||
key.fTime = fTime;
|
||||
Rotation = RageVector3( Rotation[0], Rotation[1], Rotation[2] );
|
||||
RageQuatFromHPR( &key.Rotation, Rotation );
|
||||
|
||||
Reference in New Issue
Block a user