Added message for if a user is dropped from a server.

This commit is contained in:
Charles Lohr
2004-08-13 09:20:55 +00:00
parent 95f896e68e
commit a1b3e3b193
+6 -1
View File
@@ -327,7 +327,8 @@ void NetworkSyncManager::DisplayStartupStatus()
void NetworkSyncManager::Update(float fDeltaTime)
{
ProcessInput();
if (useSMserver)
ProcessInput();
}
void NetworkSyncManager::ProcessInput()
@@ -335,7 +336,11 @@ void NetworkSyncManager::ProcessInput()
//If we're disconnected, just exit
if ((NetPlayerClient->state!=NetPlayerClient->skCONNECTED) ||
NetPlayerClient->IsError())
{
SCREENMAN->SystemMessageNoAnimate("Connection to server dropped.");
useSMserver=false;
return;
}
//load new data into buffer