diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index b3e222cdae..428335be44 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -1417,7 +1417,7 @@ void Player::OnRowCompletelyJudged( int iIndexThatWasSteppedOn ) /* Find the minimum score of the row. This will never be TNS_None, since this * function is only called when a row is completed. */ - /* Instead, use the last tap score. + /* Instead, use the last tap score. */ /* I'm not sure this is right, either. Can you really jump a W5 and a W1 * and get scored for an W1? (That's so loose, you can gallop jumps.) -glenn */ /* Instead of grading individual columns, maybe set a "was pressed recently"