diff --git a/stepmania/src/ScreenGameplay.cpp b/stepmania/src/ScreenGameplay.cpp index 9739605e95..06484c24b0 100644 --- a/stepmania/src/ScreenGameplay.cpp +++ b/stepmania/src/ScreenGameplay.cpp @@ -1514,7 +1514,7 @@ void ScreenGameplay::Update( float fDeltaTime ) if ( m_fLastBPS != GAMESTATE->m_fCurBPS ) { m_fLastBPS = GAMESTATE->m_fCurBPS; - m_BPMDisplay.SetBPM( GAMESTATE->m_fCurBPS * 60.0 ); + m_BPMDisplay.SetBPM( GAMESTATE->m_fCurBPS * 60.0f ); } //