fix draw order
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@@ -654,7 +654,7 @@ void ScreenGameplay::Init()
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this->AddChild( &m_textDebug );
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m_Overlay.Load( THEME->GetPathB(m_sName,"overlay") );
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m_Overlay->SetDrawOrder( DRAW_ORDER_TRANSITIONS-1 );
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m_Overlay->SetDrawOrder( DRAW_ORDER_OVERLAY );
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this->AddChild( m_Overlay );
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m_In.Load( THEME->GetPathB(m_sName,"in") );
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