Allow AutoActors for Stage and CouseNumber
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@@ -29,6 +29,8 @@ class Inventory;
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AutoScreenMessage( SM_NotesEnded )
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const int MAX_COURSE_SONG_NUMBER_GRAPHICS = 5;
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class LyricsLoader;
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class ScreenGameplay : public ScreenWithMenuElements
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{
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@@ -104,11 +106,11 @@ protected:
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Transition m_SongFinished; // shows after each song, course or not
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Sprite m_sprStaticBackground;
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Sprite m_sprLifeFrame;
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AutoActor m_sprLifeFrame;
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LifeMeter* m_pLifeMeter[NUM_PLAYERS];
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CombinedLifeMeter* m_pCombinedLifeMeter;
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Sprite m_sprStage;
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Sprite m_sprCourseSongNumber;
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AutoActor m_sprStage;
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AutoActor m_sprCourseSongNumber[MAX_COURSE_SONG_NUMBER_GRAPHICS];
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AutoActor m_sprStageFrame;
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BitmapText m_textCourseSongNumber[NUM_PLAYERS];
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BitmapText m_textStepsDescription[NUM_PLAYERS];
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