added BackgroundChange editing and DWI saving to editor
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@@ -330,7 +330,7 @@ ScreenEvaluation::ScreenEvaluation( bool bSummary )
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Grade grade[NUM_PLAYERS];
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for( p=0; p<NUM_PLAYERS; p++ )
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{
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if( !GAMESTATE->IsPlayerEnabled(p) || GAMESTATE->m_bUsedAutoPlayer || GAMESTATE->m_fSecondsBeforeFail[p] != -1 )
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if( !GAMESTATE->IsPlayerEnabled(p) || GAMESTATE->m_fSecondsBeforeFail[p] != -1 )
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{
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grade[p] = GRADE_E;
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}
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@@ -370,7 +370,7 @@ ScreenEvaluation::ScreenEvaluation( bool bSummary )
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if( !GAMESTATE->IsPlayerEnabled(p) )
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continue;
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if( GAMESTATE->m_bUsedAutoPlayer )
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if( grade[p] == GRADE_E )
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continue;
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switch( m_ResultMode )
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