added BackgroundChange editing and DWI saving to editor
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@@ -41,12 +41,11 @@ public:
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void FadeToFail();
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protected:
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// inline void CreateTapNoteInstance( ColorNoteInstance &cni, const int iCol, const float fIndex, const bool bUseHoldNoteBeginColor = false );
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// inline void CreateHoldNoteInstance( ColorNoteInstance &cni, const bool bActive, const float fIndex, const HoldNote &hn, const float fHoldNoteLife );
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inline void DrawMeasureBar( const int iMeasureIndex );
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inline void DrawMarkerBar( const float fBeat );
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inline void DrawBPMText( const float fBeat, const float fBPM );
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inline void DrawFreezeText( const float fBeat, const float fBPM );
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void DrawMeasureBar( const int iMeasureIndex );
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void DrawMarkerBar( const float fBeat );
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void DrawBPMText( const float fBeat, const float fBPM );
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void DrawFreezeText( const float fBeat, const float fBPM );
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void DrawBGChangeText( const float fBeat, const CString sNewBGName );
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float m_fPercentFadeToFail; // -1 of not fading to fail
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