added BackgroundChange editing and DWI saving to editor

This commit is contained in:
Chris Danford
2002-08-23 20:18:29 +00:00
parent 36d81d0e1c
commit a0c7d5bd22
41 changed files with 906 additions and 449 deletions
+7 -2
View File
@@ -46,8 +46,8 @@ LifeMeterBar::LifeMeterBar()
m_fDangerThreshold = DANGER_THRESHOLD;
m_quadBlackBackground.SetDiffuseColor( D3DXCOLOR(0,0,0,1) );
m_quadBlackBackground.SetZoomX( m_iMeterWidth );
m_quadBlackBackground.SetZoomY( m_iMeterHeight );
m_quadBlackBackground.SetZoomX( (float)m_iMeterWidth );
m_quadBlackBackground.SetZoomY( (float)m_iMeterHeight );
m_frame.AddSubActor( &m_quadBlackBackground );
m_sprStreamNormal.Load( THEME->GetPathTo("Graphics","gameplay lifemeter stream normal") );
@@ -129,6 +129,11 @@ void LifeMeterBar::ChangeLife( TapNoteScore score )
ResetBarVelocity();
}
void LifeMeterBar::ChangeLife( HoldNoteScore score )
{
// do nothing
}
void LifeMeterBar::ResetBarVelocity()
{
// update bar animation