remove some dupe code; show less dinput in the class;

add constants for Z/ZROT/HAT (unimplemented)
This commit is contained in:
Glenn Maynard
2002-09-08 02:49:07 +00:00
parent 221fa0a2c1
commit a0a27e7de3
2 changed files with 36 additions and 51 deletions
+31 -49
View File
@@ -83,6 +83,14 @@ CString DeviceInput::GetDescription()
case JOY_RIGHT: sReturn += "Right"; break;
case JOY_UP: sReturn += "Up"; break;
case JOY_DOWN: sReturn += "Down"; break;
case JOY_Z_UP: sReturn += "Z-Up"; break;
case JOY_Z_DOWN: sReturn += "Z-Down"; break;
case JOY_ROT_UP: sReturn += "Z-Down"; break;
case JOY_ROT_DOWN: sReturn += "Z-Down"; break;
case JOY_HAT_LEFT: sReturn += "H-Left"; break;
case JOY_HAT_RIGHT: sReturn += "H-Right"; break;
case JOY_HAT_UP: sReturn += "H-Up"; break;
case JOY_HAT_DOWN: sReturn += "H-Down"; break;
case JOY_1: sReturn += "1"; break;
case JOY_2: sReturn += "2"; break;
case JOY_3: sReturn += "3"; break;
@@ -376,12 +384,8 @@ RageInput::RageInput( HWND hWnd )
ZeroMemory( &m_keys, sizeof(m_keys) );
ZeroMemory( &m_oldKeys, sizeof(m_oldKeys) );
for( i=0; i<NUM_JOYSTICKS; i++ )
{
ZeroMemory( &m_joyState[i], sizeof(m_joyState[i]) );
ZeroMemory( &m_oldKeys[i], sizeof(m_joyState[i]) );
}
ZeroMemory( &m_oldJoyState, sizeof(m_oldJoyState) );
ZeroMemory( &m_pumpState, sizeof(m_pumpState) );
ZeroMemory( &m_oldPumpState, sizeof(m_oldPumpState) );
m_Pumps = new pump_t[NUM_PUMPS];
@@ -672,8 +676,8 @@ void RageInput::Update()
//////////////////////////////////////////////////////////////////
CopyMemory( &m_oldKeys, &m_keys, sizeof(m_keys) );
CopyMemory( &m_oldJoyState, &m_joyState, sizeof(m_joyState) );
CopyMemory( &m_oldPumpState, &m_pumpState, sizeof(m_pumpState) );
CopyMemory( &m_oldJoyState, &m_joyState, sizeof(m_joyState) );
ZeroMemory( &m_joyState, sizeof(m_joyState) );
@@ -717,9 +721,25 @@ void RageInput::Update()
break;
}
DIJOYSTATE2 joyState;
ZeroMemory( &joyState, sizeof(joyState) );
// Get the input's device state
if( FAILED( hr = m_pJoystick[i]->GetDeviceState( sizeof(DIJOYSTATE2), &m_joyState[i] ) ) )
if( FAILED( hr = m_pJoystick[i]->GetDeviceState( sizeof(DIJOYSTATE2), &joyState ) ) )
{
LOG->Trace(hr, "Failed to read joystick %i\n", i);
continue;
}
if ( IS_LEFT(joyState.lX) ) m_joyState[i][JOY_LEFT] = true;
if ( IS_RIGHT(joyState.lX) ) m_joyState[i][JOY_RIGHT] = true;
if ( IS_UP(joyState.lY) ) m_joyState[i][JOY_UP] = true;
if ( IS_DOWN(joyState.lY) ) m_joyState[i][JOY_DOWN] = true;
for (int button_index = JOY_1; button_index < NUM_JOYSTICK_BUTTONS; ++button_index)
{
if ( IS_PRESSED( joyState.rgbButtons[button_index - JOY_1] ) )
m_joyState[i][button_index] = true;
}
}
UpdatePump();
@@ -736,33 +756,13 @@ bool RageInput::IsBeingPressed( DeviceInput di )
case DEVICE_JOY2:
case DEVICE_JOY3:
case DEVICE_JOY4: {
int joy_index;
joy_index = di.device - DEVICE_JOY1;
switch( di.button )
{
case JOY_LEFT:
return IS_LEFT( m_joyState[joy_index].lX );
case JOY_RIGHT:
return IS_RIGHT( m_joyState[joy_index].lX );
case JOY_UP:
return IS_UP( m_joyState[joy_index].lY );
case JOY_DOWN:
return IS_DOWN( m_joyState[joy_index].lY );
default: // a joystick button
int button_index = di.button - JOY_1;
return 0 != IS_PRESSED( m_joyState[joy_index].rgbButtons[button_index] );
}
return m_joyState[di.device - DEVICE_JOY1][ di.button ];
}
case DEVICE_PUMP1:
case DEVICE_PUMP2:
{
int pump_index;
pump_index = di.device - DEVICE_PUMP1;
if(m_pumpState[pump_index].button[di.button])
return 1;
ASSERT(di.button < NUM_PUMP_PAD_BUTTONS);
return m_pumpState[pump_index].button[di.button];
return m_pumpState[pump_index - DEVICE_PUMP1].button[di.button];
}
default:
ASSERT( false ); // bad device
@@ -781,30 +781,12 @@ bool RageInput::WasBeingPressed( DeviceInput di )
case DEVICE_JOY2:
case DEVICE_JOY3:
case DEVICE_JOY4:
int joy_index;
joy_index = di.device - DEVICE_JOY1;
switch( di.button )
{
case JOY_LEFT:
return IS_LEFT( m_oldJoyState[joy_index].lX );
case JOY_RIGHT:
return IS_RIGHT( m_oldJoyState[joy_index].lX );
case JOY_UP:
return IS_UP( m_oldJoyState[joy_index].lY );
case JOY_DOWN:
return IS_DOWN( m_oldJoyState[joy_index].lY );
default: // a joystick button
int button_index = di.button - JOY_1;
return 0 != IS_PRESSED( m_oldJoyState[joy_index].rgbButtons[button_index] );
}
return m_oldJoyState[di.device - DEVICE_JOY1][ di.button ];
case DEVICE_PUMP1:
case DEVICE_PUMP2: {
int pump_index;
pump_index = di.device - DEVICE_PUMP1;
ASSERT(di.button < NUM_PUMP_PAD_BUTTONS);
return m_oldPumpState[pump_index].button[di.button];
return m_oldPumpState[pump_index - DEVICE_PUMP1].button[di.button];
}
default: