Line endings...be normalized!
This commit is contained in:
+197
-197
@@ -1,197 +1,197 @@
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#ifndef SCREEN_TEXT_ENTRY_H
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#define SCREEN_TEXT_ENTRY_H
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#include "ScreenWithMenuElements.h"
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#include "BitmapText.h"
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#include "RageSound.h"
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#include "ThemeMetric.h"
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#include "InputEventPlus.h"
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/** @brief The list of possible keyboard rows. */
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enum KeyboardRow
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{
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R1,
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R2,
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R3,
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R4,
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R5,
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R6,
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R7,
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KEYBOARD_ROW_SPECIAL,
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NUM_KeyboardRow,
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KeyboardRow_Invalid
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};
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/** @brief A special foreach loop for the KeyboardRow enum. */
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#define FOREACH_KeyboardRow( i ) FOREACH_ENUM( KeyboardRow, i )
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/** @brief The maximum number of keys per row. */
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const int KEYS_PER_ROW = 13;
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/** @brief The list of very special keys inside some rows. */
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enum KeyboardRowSpecialKey
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{
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SPACEBAR=2, /**< The space bar key. */
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BACKSPACE=5, /**< The backspace key. */
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CANCEL=8,
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DONE=11
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};
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/** @brief Displays a text entry box over the top of another screen. */
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class ScreenTextEntry : public ScreenWithMenuElements
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{
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public:
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static void SetTextEntrySettings(
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RString sQuestion,
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RString sInitialAnswer,
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int iMaxInputLength,
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bool(*Validate)(const RString &sAnswer,RString &sErrorOut) = NULL,
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void(*OnOK)(const RString &sAnswer) = NULL,
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void(*OnCancel)() = NULL,
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bool bPassword = false,
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bool (*ValidateAppend)(const RString &sAnswerBeforeChar, RString &sAppend) = NULL,
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RString (*FormatAnswerForDisplay)(const RString &sAnswer) = NULL
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);
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static void TextEntry(
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ScreenMessage smSendOnPop,
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RString sQuestion,
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RString sInitialAnswer,
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int iMaxInputLength,
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bool(*Validate)(const RString &sAnswer,RString &sErrorOut) = NULL,
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void(*OnOK)(const RString &sAnswer) = NULL,
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void(*OnCancel)() = NULL,
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bool bPassword = false,
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bool (*ValidateAppend)(const RString &sAnswerBeforeChar, RString &sAppend) = NULL,
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RString (*FormatAnswerForDisplay)(const RString &sAnswer) = NULL
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);
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static void Password(
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ScreenMessage smSendOnPop,
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const RString &sQuestion,
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void(*OnOK)(const RString &sPassword) = NULL,
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void(*OnCancel)() = NULL )
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{
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TextEntry( smSendOnPop, sQuestion, "", 255, NULL, OnOK, OnCancel, true );
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}
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struct TextEntrySettings {
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TextEntrySettings() { }
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ScreenMessage smSendOnPop;
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RString sQuestion;
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RString sInitialAnswer;
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int iMaxInputLength;
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/** @brief Is there a password involved with this setting?
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*
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* This parameter doesn't have to be used. */
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bool bPassword;
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LuaReference Validate; // (RString sAnswer, RString sErrorOut; optional)
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LuaReference OnOK; // (RString sAnswer; optional)
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LuaReference OnCancel; // (optional)
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LuaReference ValidateAppend; // (RString sAnswerBeforeChar, RString sAppend; optional)
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LuaReference FormatAnswerForDisplay; // (RString sAnswer; optional)
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// see BitmapText.cpp Attribute::FromStack() and
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// OptionRowHandler.cpp LoadInternal() for ideas on how to implement the
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// main part, and ImportOption() from OptionRowHandler.cpp for functions.
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void FromStack( lua_State *L );
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};
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void LoadFromTextEntrySettings( const TextEntrySettings &settings );
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static bool FloatValidate( const RString &sAnswer, RString &sErrorOut );
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virtual void Init();
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virtual void BeginScreen();
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virtual void Update( float fDelta );
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virtual void Input( const InputEventPlus &input );
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static RString s_sLastAnswer;
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static bool s_bCancelledLast;
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// Lua
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virtual void PushSelf( lua_State *L );
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protected:
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void TryAppendToAnswer( RString s );
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void BackspaceInAnswer();
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virtual void TextEnteredDirectly() { }
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virtual void End( bool bCancelled );
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private:
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virtual void MenuStart( const InputEventPlus &input );
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virtual void MenuBack( const InputEventPlus &input );
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void UpdateAnswerText();
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wstring m_sAnswer;
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bool m_bShowAnswerCaret;
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// todo: allow Left/Right to change caret location -aj
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//int m_iCaretLocation;
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BitmapText m_textQuestion;
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BitmapText m_textAnswer;
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RageSound m_sndType;
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RageSound m_sndBackspace;
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RageTimer m_timerToggleCursor;
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};
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/** @brief Displays a text entry box and keyboard over the top of another screen. */
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class ScreenTextEntryVisual: public ScreenTextEntry
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{
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public:
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~ScreenTextEntryVisual();
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void Init();
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void BeginScreen();
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protected:
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void MoveX( int iDir );
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void MoveY( int iDir );
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void PositionCursor();
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virtual void TextEnteredDirectly();
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virtual void MenuLeft( const InputEventPlus &input ) { if(input.type==IET_FIRST_PRESS) MoveX(-1); }
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virtual void MenuRight( const InputEventPlus &input ) { if(input.type==IET_FIRST_PRESS) MoveX(+1); }
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virtual void MenuUp( const InputEventPlus &input ) { if(input.type==IET_FIRST_PRESS) MoveY(-1); }
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virtual void MenuDown( const InputEventPlus &input ) { if(input.type==IET_FIRST_PRESS) MoveY(+1); }
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virtual void MenuStart( const InputEventPlus &input );
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int m_iFocusX;
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KeyboardRow m_iFocusY;
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AutoActor m_sprCursor;
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BitmapText *m_ptextKeys[NUM_KeyboardRow][KEYS_PER_ROW];
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RageSound m_sndChange;
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ThemeMetric<float> ROW_START_X;
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ThemeMetric<float> ROW_START_Y;
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ThemeMetric<float> ROW_END_X;
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ThemeMetric<float> ROW_END_Y;
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};
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#endif
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/*
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#ifndef SCREEN_TEXT_ENTRY_H
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#define SCREEN_TEXT_ENTRY_H
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#include "ScreenWithMenuElements.h"
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#include "BitmapText.h"
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#include "RageSound.h"
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#include "ThemeMetric.h"
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#include "InputEventPlus.h"
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/** @brief The list of possible keyboard rows. */
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enum KeyboardRow
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{
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R1,
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R2,
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R3,
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R4,
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R5,
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R6,
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R7,
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KEYBOARD_ROW_SPECIAL,
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NUM_KeyboardRow,
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KeyboardRow_Invalid
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};
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/** @brief A special foreach loop for the KeyboardRow enum. */
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#define FOREACH_KeyboardRow( i ) FOREACH_ENUM( KeyboardRow, i )
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/** @brief The maximum number of keys per row. */
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const int KEYS_PER_ROW = 13;
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/** @brief The list of very special keys inside some rows. */
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enum KeyboardRowSpecialKey
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{
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SPACEBAR=2, /**< The space bar key. */
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BACKSPACE=5, /**< The backspace key. */
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CANCEL=8,
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DONE=11
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};
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/** @brief Displays a text entry box over the top of another screen. */
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class ScreenTextEntry : public ScreenWithMenuElements
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{
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public:
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static void SetTextEntrySettings(
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RString sQuestion,
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RString sInitialAnswer,
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int iMaxInputLength,
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bool(*Validate)(const RString &sAnswer,RString &sErrorOut) = NULL,
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void(*OnOK)(const RString &sAnswer) = NULL,
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void(*OnCancel)() = NULL,
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bool bPassword = false,
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bool (*ValidateAppend)(const RString &sAnswerBeforeChar, RString &sAppend) = NULL,
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RString (*FormatAnswerForDisplay)(const RString &sAnswer) = NULL
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);
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static void TextEntry(
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ScreenMessage smSendOnPop,
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RString sQuestion,
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RString sInitialAnswer,
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int iMaxInputLength,
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bool(*Validate)(const RString &sAnswer,RString &sErrorOut) = NULL,
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void(*OnOK)(const RString &sAnswer) = NULL,
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void(*OnCancel)() = NULL,
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bool bPassword = false,
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bool (*ValidateAppend)(const RString &sAnswerBeforeChar, RString &sAppend) = NULL,
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RString (*FormatAnswerForDisplay)(const RString &sAnswer) = NULL
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);
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static void Password(
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ScreenMessage smSendOnPop,
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const RString &sQuestion,
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void(*OnOK)(const RString &sPassword) = NULL,
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void(*OnCancel)() = NULL )
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{
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TextEntry( smSendOnPop, sQuestion, "", 255, NULL, OnOK, OnCancel, true );
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}
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struct TextEntrySettings {
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TextEntrySettings() { }
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ScreenMessage smSendOnPop;
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RString sQuestion;
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RString sInitialAnswer;
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int iMaxInputLength;
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/** @brief Is there a password involved with this setting?
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*
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* This parameter doesn't have to be used. */
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bool bPassword;
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LuaReference Validate; // (RString sAnswer, RString sErrorOut; optional)
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LuaReference OnOK; // (RString sAnswer; optional)
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LuaReference OnCancel; // (optional)
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LuaReference ValidateAppend; // (RString sAnswerBeforeChar, RString sAppend; optional)
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LuaReference FormatAnswerForDisplay; // (RString sAnswer; optional)
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// see BitmapText.cpp Attribute::FromStack() and
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// OptionRowHandler.cpp LoadInternal() for ideas on how to implement the
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// main part, and ImportOption() from OptionRowHandler.cpp for functions.
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void FromStack( lua_State *L );
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};
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void LoadFromTextEntrySettings( const TextEntrySettings &settings );
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static bool FloatValidate( const RString &sAnswer, RString &sErrorOut );
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virtual void Init();
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virtual void BeginScreen();
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virtual void Update( float fDelta );
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virtual void Input( const InputEventPlus &input );
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static RString s_sLastAnswer;
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static bool s_bCancelledLast;
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// Lua
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virtual void PushSelf( lua_State *L );
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protected:
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void TryAppendToAnswer( RString s );
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void BackspaceInAnswer();
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virtual void TextEnteredDirectly() { }
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virtual void End( bool bCancelled );
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private:
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virtual void MenuStart( const InputEventPlus &input );
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virtual void MenuBack( const InputEventPlus &input );
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void UpdateAnswerText();
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wstring m_sAnswer;
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bool m_bShowAnswerCaret;
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// todo: allow Left/Right to change caret location -aj
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//int m_iCaretLocation;
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BitmapText m_textQuestion;
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BitmapText m_textAnswer;
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RageSound m_sndType;
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RageSound m_sndBackspace;
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RageTimer m_timerToggleCursor;
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};
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/** @brief Displays a text entry box and keyboard over the top of another screen. */
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class ScreenTextEntryVisual: public ScreenTextEntry
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{
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public:
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~ScreenTextEntryVisual();
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void Init();
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void BeginScreen();
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protected:
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void MoveX( int iDir );
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void MoveY( int iDir );
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void PositionCursor();
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virtual void TextEnteredDirectly();
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virtual void MenuLeft( const InputEventPlus &input ) { if(input.type==IET_FIRST_PRESS) MoveX(-1); }
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virtual void MenuRight( const InputEventPlus &input ) { if(input.type==IET_FIRST_PRESS) MoveX(+1); }
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virtual void MenuUp( const InputEventPlus &input ) { if(input.type==IET_FIRST_PRESS) MoveY(-1); }
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virtual void MenuDown( const InputEventPlus &input ) { if(input.type==IET_FIRST_PRESS) MoveY(+1); }
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virtual void MenuStart( const InputEventPlus &input );
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int m_iFocusX;
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KeyboardRow m_iFocusY;
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AutoActor m_sprCursor;
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BitmapText *m_ptextKeys[NUM_KeyboardRow][KEYS_PER_ROW];
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RageSound m_sndChange;
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ThemeMetric<float> ROW_START_X;
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ThemeMetric<float> ROW_START_Y;
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ThemeMetric<float> ROW_END_X;
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ThemeMetric<float> ROW_END_Y;
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};
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#endif
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/*
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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Block a user