Line endings...be normalized!
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-111
@@ -1,111 +1,111 @@
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#include "global.h"
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#include "ScoreKeeperShared.h"
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#include "RageLog.h"
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#include "GameState.h"
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#include "PlayerState.h"
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/* In Routine, we have two Players, but the master one handles all of the scoring. The other
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* one will just receive misses for everything, and shouldn't do anything. */
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ScoreKeeperShared::ScoreKeeperShared( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats ) :
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ScoreKeeperNormal( pPlayerState, pPlayerStageStats )
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{
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}
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void ScoreKeeperShared::Load(
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const vector<Song*> &apSongs,
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const vector<Steps*> &apSteps,
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const vector<AttackArray> &asModifiers )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::Load( apSongs, apSteps, asModifiers );
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}
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// These ScoreKeepers don't get to draw.
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void ScoreKeeperShared::DrawPrimitives()
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::DrawPrimitives();
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}
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void ScoreKeeperShared::Update( float fDelta )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::Update( fDelta );
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}
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void ScoreKeeperShared::OnNextSong( int iSongInCourseIndex, const Steps* pSteps, const NoteData* pNoteData )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::OnNextSong( iSongInCourseIndex, pSteps, pNoteData );
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}
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void ScoreKeeperShared::HandleTapScore( const TapNote &tn )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleTapScore( tn );
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}
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void ScoreKeeperShared::HandleTapRowScore( const NoteData &nd, int iRow )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleTapRowScore( nd, iRow );
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}
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void ScoreKeeperShared::HandleHoldScore( const TapNote &tn )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleHoldScore( tn );
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}
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void ScoreKeeperShared::HandleHoldActiveSeconds( float fMusicSecondsHeld )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleHoldActiveSeconds( fMusicSecondsHeld );
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}
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void ScoreKeeperShared::HandleHoldCheckpointScore( const NoteData &nd, int iRow, int iNumHoldsHeldThisRow, int iNumHoldsMissedThisRow )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleHoldCheckpointScore( nd, iRow, iNumHoldsHeldThisRow, iNumHoldsMissedThisRow );
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}
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void ScoreKeeperShared::HandleTapScoreNone()
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleTapScoreNone();
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}
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/*
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* (c) 2006-2010 Steve Checkoway, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "global.h"
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#include "ScoreKeeperShared.h"
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#include "RageLog.h"
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#include "GameState.h"
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#include "PlayerState.h"
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/* In Routine, we have two Players, but the master one handles all of the scoring. The other
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* one will just receive misses for everything, and shouldn't do anything. */
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ScoreKeeperShared::ScoreKeeperShared( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats ) :
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ScoreKeeperNormal( pPlayerState, pPlayerStageStats )
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{
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}
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void ScoreKeeperShared::Load(
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const vector<Song*> &apSongs,
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const vector<Steps*> &apSteps,
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const vector<AttackArray> &asModifiers )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::Load( apSongs, apSteps, asModifiers );
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}
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// These ScoreKeepers don't get to draw.
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void ScoreKeeperShared::DrawPrimitives()
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::DrawPrimitives();
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}
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void ScoreKeeperShared::Update( float fDelta )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::Update( fDelta );
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}
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void ScoreKeeperShared::OnNextSong( int iSongInCourseIndex, const Steps* pSteps, const NoteData* pNoteData )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::OnNextSong( iSongInCourseIndex, pSteps, pNoteData );
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}
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void ScoreKeeperShared::HandleTapScore( const TapNote &tn )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleTapScore( tn );
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}
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void ScoreKeeperShared::HandleTapRowScore( const NoteData &nd, int iRow )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleTapRowScore( nd, iRow );
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}
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void ScoreKeeperShared::HandleHoldScore( const TapNote &tn )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleHoldScore( tn );
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}
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void ScoreKeeperShared::HandleHoldActiveSeconds( float fMusicSecondsHeld )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleHoldActiveSeconds( fMusicSecondsHeld );
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}
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void ScoreKeeperShared::HandleHoldCheckpointScore( const NoteData &nd, int iRow, int iNumHoldsHeldThisRow, int iNumHoldsMissedThisRow )
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleHoldCheckpointScore( nd, iRow, iNumHoldsHeldThisRow, iNumHoldsMissedThisRow );
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}
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void ScoreKeeperShared::HandleTapScoreNone()
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{
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if( m_pPlayerState->m_PlayerNumber != GAMESTATE->m_MasterPlayerNumber )
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return;
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ScoreKeeperNormal::HandleTapScoreNone();
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}
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/*
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* (c) 2006-2010 Steve Checkoway, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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