Line endings...be normalized!
This commit is contained in:
+99
-99
@@ -1,99 +1,99 @@
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#include "global.h"
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#include "ScoreKeeperGuitar.h"
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#include "PlayerStageStats.h"
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#include "MessageManager.h"
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#include "PlayerState.h"
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ScoreKeeperGuitar::ScoreKeeperGuitar( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats ) :
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ScoreKeeperNormal(pPlayerState, pPlayerStageStats)
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{
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m_fMusicSecondsHeldRemainder = 0;
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}
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void ScoreKeeperGuitar::AddTapScore( TapNoteScore tns )
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{
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}
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void ScoreKeeperGuitar::AddHoldScore( HoldNoteScore hns )
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{
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}
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void ScoreKeeperGuitar::HandleHoldActiveSeconds( float fMusicSecondsHeld )
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{
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int &iScore = m_pPlayerStageStats->m_iScore;
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int &iCurMaxScore = m_pPlayerStageStats->m_iCurMaxScore;
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const float fPointsPerSecond = 25;
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const float fMusicSecondsHeldPlusRemainer = m_fMusicSecondsHeldRemainder + fMusicSecondsHeld;
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const float fPoints = fMusicSecondsHeldPlusRemainer * fPointsPerSecond;
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const int iPoints = (int)floorf( fPoints );
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const float fPointsRemainder = fPoints - iPoints;
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m_fMusicSecondsHeldRemainder = (fPointsRemainder) / fPointsPerSecond;
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if( iPoints != 0 )
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{
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iScore += iPoints;
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iCurMaxScore += iPoints;
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Message msg( "ScoreChanged" );
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msg.SetParam( "PlayerNumber", m_pPlayerState->m_PlayerNumber );
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msg.SetParam( "MultiPlayer", m_pPlayerState->m_mp );
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MESSAGEMAN->Broadcast( msg );
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}
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}
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void ScoreKeeperGuitar::AddTapRowScore( TapNoteScore tns, const NoteData &nd, int iRow )
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{
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// calculate score multiplier
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int iNewCurScoreMultiplier = m_pPlayerStageStats->m_iCurScoreMultiplier;
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iNewCurScoreMultiplier = 1 + (m_pPlayerStageStats->m_iCurCombo / 10);
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iNewCurScoreMultiplier = min( iNewCurScoreMultiplier, 4 );
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if( iNewCurScoreMultiplier != m_pPlayerStageStats->m_iCurScoreMultiplier )
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{
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m_pPlayerStageStats->m_iCurScoreMultiplier = iNewCurScoreMultiplier;
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MESSAGEMAN->Broadcast( Message_ScoreMultiplierChangedP1 );
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}
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int &iScore = m_pPlayerStageStats->m_iScore;
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if( tns != TNS_Miss )
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{
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TapNoteScore scoreOfLastTap;
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int iNumTapsInRow;
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GetScoreOfLastTapInRow( nd, iRow, scoreOfLastTap, iNumTapsInRow );
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ASSERT( iNumTapsInRow > 0 );
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iScore += 50 * iNumTapsInRow * iNewCurScoreMultiplier;
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Message msg( "ScoreChanged" );
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msg.SetParam( "PlayerNumber", m_pPlayerState->m_PlayerNumber );
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msg.SetParam( "MultiPlayer", m_pPlayerState->m_mp );
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MESSAGEMAN->Broadcast( msg );
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}
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}
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/*
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "global.h"
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#include "ScoreKeeperGuitar.h"
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#include "PlayerStageStats.h"
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#include "MessageManager.h"
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#include "PlayerState.h"
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ScoreKeeperGuitar::ScoreKeeperGuitar( PlayerState *pPlayerState, PlayerStageStats *pPlayerStageStats ) :
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ScoreKeeperNormal(pPlayerState, pPlayerStageStats)
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{
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m_fMusicSecondsHeldRemainder = 0;
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}
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void ScoreKeeperGuitar::AddTapScore( TapNoteScore tns )
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{
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}
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void ScoreKeeperGuitar::AddHoldScore( HoldNoteScore hns )
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{
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}
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void ScoreKeeperGuitar::HandleHoldActiveSeconds( float fMusicSecondsHeld )
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{
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int &iScore = m_pPlayerStageStats->m_iScore;
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int &iCurMaxScore = m_pPlayerStageStats->m_iCurMaxScore;
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const float fPointsPerSecond = 25;
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const float fMusicSecondsHeldPlusRemainer = m_fMusicSecondsHeldRemainder + fMusicSecondsHeld;
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const float fPoints = fMusicSecondsHeldPlusRemainer * fPointsPerSecond;
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const int iPoints = (int)floorf( fPoints );
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const float fPointsRemainder = fPoints - iPoints;
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m_fMusicSecondsHeldRemainder = (fPointsRemainder) / fPointsPerSecond;
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if( iPoints != 0 )
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{
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iScore += iPoints;
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iCurMaxScore += iPoints;
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Message msg( "ScoreChanged" );
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msg.SetParam( "PlayerNumber", m_pPlayerState->m_PlayerNumber );
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msg.SetParam( "MultiPlayer", m_pPlayerState->m_mp );
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MESSAGEMAN->Broadcast( msg );
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}
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}
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void ScoreKeeperGuitar::AddTapRowScore( TapNoteScore tns, const NoteData &nd, int iRow )
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{
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// calculate score multiplier
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int iNewCurScoreMultiplier = m_pPlayerStageStats->m_iCurScoreMultiplier;
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iNewCurScoreMultiplier = 1 + (m_pPlayerStageStats->m_iCurCombo / 10);
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iNewCurScoreMultiplier = min( iNewCurScoreMultiplier, 4 );
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if( iNewCurScoreMultiplier != m_pPlayerStageStats->m_iCurScoreMultiplier )
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{
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m_pPlayerStageStats->m_iCurScoreMultiplier = iNewCurScoreMultiplier;
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MESSAGEMAN->Broadcast( Message_ScoreMultiplierChangedP1 );
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}
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int &iScore = m_pPlayerStageStats->m_iScore;
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if( tns != TNS_Miss )
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{
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TapNoteScore scoreOfLastTap;
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int iNumTapsInRow;
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GetScoreOfLastTapInRow( nd, iRow, scoreOfLastTap, iNumTapsInRow );
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ASSERT( iNumTapsInRow > 0 );
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iScore += 50 * iNumTapsInRow * iNewCurScoreMultiplier;
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Message msg( "ScoreChanged" );
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msg.SetParam( "PlayerNumber", m_pPlayerState->m_PlayerNumber );
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msg.SetParam( "MultiPlayer", m_pPlayerState->m_mp );
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MESSAGEMAN->Broadcast( msg );
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}
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}
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/*
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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