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/* RageBitmapTexture - Loads a static texture. */
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#ifndef RAGEBITMAPTEXTURE_H
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#define RAGEBITMAPTEXTURE_H
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#include "RageTexture.h"
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class RageBitmapTexture : public RageTexture
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{
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public:
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RageBitmapTexture( RageTextureID name );
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virtual ~RageBitmapTexture();
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/* only called by RageTextureManager::InvalidateTextures */
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virtual void Invalidate() { m_uTexHandle = 0; /* don't Destroy() */}
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virtual void Reload();
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virtual unsigned GetTexHandle() const { return m_uTexHandle; }; // accessed by RageDisplay
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private:
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void Create(); // called by constructor and Reload
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void Destroy();
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unsigned m_uTexHandle; // treat as unsigned in OpenGL, ID3D8Texture* for D3D
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};
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#endif
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/*
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* Copyright (c) 2001-2004 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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/* RageBitmapTexture - Loads a static texture. */
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#ifndef RAGEBITMAPTEXTURE_H
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#define RAGEBITMAPTEXTURE_H
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#include "RageTexture.h"
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class RageBitmapTexture : public RageTexture
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{
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public:
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RageBitmapTexture( RageTextureID name );
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virtual ~RageBitmapTexture();
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/* only called by RageTextureManager::InvalidateTextures */
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virtual void Invalidate() { m_uTexHandle = 0; /* don't Destroy() */}
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virtual void Reload();
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virtual unsigned GetTexHandle() const { return m_uTexHandle; }; // accessed by RageDisplay
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private:
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void Create(); // called by constructor and Reload
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void Destroy();
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unsigned m_uTexHandle; // treat as unsigned in OpenGL, ID3D8Texture* for D3D
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};
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#endif
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/*
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* Copyright (c) 2001-2004 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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