Line endings...be normalized!
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@@ -1,16 +1,16 @@
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local gc = Var("GameCommand");
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local squareSize = 8; -- was 18
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return Def.ActorFrame {
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Def.Quad{
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InitCommand=cmd(x,-12;zoom,squareSize;rotationz,45;diffuse,color("#222222"));
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GainFocusCommand=cmd(stoptweening;accelerate,0.25;zoom,squareSize;rotationz,45;);
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LoseFocusCommand=cmd(stoptweening;decelerate,0.25;zoom,0;rotationz,360+45);
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};
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LoadFont("Common Normal") .. {
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Text=gc:GetText();
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InitCommand=cmd(halign,0;zoom,0.625);
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GainFocusCommand=cmd(stoptweening;decelerate,0.25;diffuse,color("1,1,1,1"));
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LoseFocusCommand=cmd(stoptweening;accelerate,0.25;diffuse,color("0.5,0.5,0.5,1"));
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};
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local gc = Var("GameCommand");
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local squareSize = 8; -- was 18
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return Def.ActorFrame {
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Def.Quad{
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InitCommand=cmd(x,-12;zoom,squareSize;rotationz,45;diffuse,color("#222222"));
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GainFocusCommand=cmd(stoptweening;accelerate,0.25;zoom,squareSize;rotationz,45;);
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LoseFocusCommand=cmd(stoptweening;decelerate,0.25;zoom,0;rotationz,360+45);
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};
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LoadFont("Common Normal") .. {
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Text=gc:GetText();
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InitCommand=cmd(halign,0;zoom,0.625);
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GainFocusCommand=cmd(stoptweening;decelerate,0.25;diffuse,color("1,1,1,1"));
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LoseFocusCommand=cmd(stoptweening;accelerate,0.25;diffuse,color("0.5,0.5,0.5,1"));
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};
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};
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