Line endings...be normalized!

This commit is contained in:
Jason Felds
2011-03-17 01:47:30 -04:00
parent 146e8e14f1
commit a085d0d1da
1962 changed files with 444486 additions and 444486 deletions
@@ -1 +1 @@
return Def.Actor { }
return Def.Actor { }
@@ -1,4 +1,4 @@
return Def.Quad {
InitCommand=cmd(diffuse,color("#000000");stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM);
StartTransitioningCommand=cmd(diffusealpha,1;linear,0.3;diffusealpha,0);
};
return Def.Quad {
InitCommand=cmd(diffuse,color("#000000");stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM);
StartTransitioningCommand=cmd(diffusealpha,1;linear,0.3;diffusealpha,0);
};
@@ -1,5 +1,5 @@
local t = Def.Quad {
InitCommand=cmd(diffuse,color("#000000");stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM);
StartTransitioningCommand=cmd(diffusealpha,0;linear,0.3;diffusealpha,1);
};
return t;
local t = Def.Quad {
InitCommand=cmd(diffuse,color("#000000");stretchto,SCREEN_LEFT,SCREEN_TOP,SCREEN_RIGHT,SCREEN_BOTTOM);
StartTransitioningCommand=cmd(diffusealpha,0;linear,0.3;diffusealpha,1);
};
return t;
@@ -1,12 +1,12 @@
local File, Width = ...
assert( File );
assert( Width );
local FullFile = THEME:GetPathB('','_frame files 3x1/'..File )
local Frame = LoadActor( FullFile )
return Def.ActorFrame {
Frame .. { InitCommand=cmd(setstate,0;pause;horizalign,right;x,-Width/2) };
Frame .. { InitCommand=cmd(setstate,1;pause;zoomtowidth,Width) };
Frame .. { InitCommand=cmd(setstate,2;pause;horizalign,left;x,Width/2) };
};
local File, Width = ...
assert( File );
assert( Width );
local FullFile = THEME:GetPathB('','_frame files 3x1/'..File )
local Frame = LoadActor( FullFile )
return Def.ActorFrame {
Frame .. { InitCommand=cmd(setstate,0;pause;horizalign,right;x,-Width/2) };
Frame .. { InitCommand=cmd(setstate,1;pause;zoomtowidth,Width) };
Frame .. { InitCommand=cmd(setstate,2;pause;horizalign,left;x,Width/2) };
};
@@ -1,18 +1,18 @@
local File, Width, Height = ...
assert( File );
assert( Width );
assert( Height );
local FullFile = THEME:GetPathB('','_frame files 3x3/'..File )
local Frame = LoadActor( FullFile )
return Def.ActorFrame {
Frame .. { InitCommand=cmd(setstate,0;pause;horizalign,right;vertalign,bottom;x,-Width/2;y,-Height/2) };
Frame .. { InitCommand=cmd(setstate,1;pause;zoomtowidth,Width;vertalign,bottom;zoomtowidth,Width;y,-Height/2) };
Frame .. { InitCommand=cmd(setstate,2;pause;horizalign,left;vertalign,bottom;x,Width/2;y,-Height/2) };
Frame .. { InitCommand=cmd(setstate,3;pause;horizalign,right;x,-Width/2;zoomtoheight,Height) };
Frame .. { InitCommand=cmd(setstate,4;pause;zoomtowidth,Width;zoomtoheight,Height) };
Frame .. { InitCommand=cmd(setstate,5;pause;horizalign,left;x,Width/2;zoomtoheight,Height) };
Frame .. { InitCommand=cmd(setstate,6;pause;horizalign,right;vertalign,top;x,-Width/2;y,Height/2) };
Frame .. { InitCommand=cmd(setstate,7;pause;zoomtowidth,Width;vertalign,top;zoomtowidth,Width;y,Height/2) };
Frame .. { InitCommand=cmd(setstate,8;pause;horizalign,left;vertalign,top;x,Width/2;y,Height/2) };
};
local File, Width, Height = ...
assert( File );
assert( Width );
assert( Height );
local FullFile = THEME:GetPathB('','_frame files 3x3/'..File )
local Frame = LoadActor( FullFile )
return Def.ActorFrame {
Frame .. { InitCommand=cmd(setstate,0;pause;horizalign,right;vertalign,bottom;x,-Width/2;y,-Height/2) };
Frame .. { InitCommand=cmd(setstate,1;pause;zoomtowidth,Width;vertalign,bottom;zoomtowidth,Width;y,-Height/2) };
Frame .. { InitCommand=cmd(setstate,2;pause;horizalign,left;vertalign,bottom;x,Width/2;y,-Height/2) };
Frame .. { InitCommand=cmd(setstate,3;pause;horizalign,right;x,-Width/2;zoomtoheight,Height) };
Frame .. { InitCommand=cmd(setstate,4;pause;zoomtowidth,Width;zoomtoheight,Height) };
Frame .. { InitCommand=cmd(setstate,5;pause;horizalign,left;x,Width/2;zoomtoheight,Height) };
Frame .. { InitCommand=cmd(setstate,6;pause;horizalign,right;vertalign,top;x,-Width/2;y,Height/2) };
Frame .. { InitCommand=cmd(setstate,7;pause;zoomtowidth,Width;vertalign,top;zoomtowidth,Width;y,Height/2) };
Frame .. { InitCommand=cmd(setstate,8;pause;horizalign,left;vertalign,top;x,Width/2;y,Height/2) };
};
@@ -1,8 +1,8 @@
return Def.ActorFrame {
LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
--StartTransitioningCommand=cmd(play);
};
LoadActor("_moveon") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,1;linear,0.2;diffusealpha,0;zoomx,1;zoomy,0;);
};
};
return Def.ActorFrame {
LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
--StartTransitioningCommand=cmd(play);
};
LoadActor("_moveon") .. {
OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffusealpha,1;linear,0.2;diffusealpha,0;zoomx,1;zoomy,0;);
};
};
@@ -1,8 +1,8 @@
return Def.ActorFrame {
LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
--StartTransitioningCommand=cmd(play);
};
LoadActor("_moveon") .. {
OnCommand=cmd(hibernate,0.1;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomx,1;zoomy,0;diffusealpha,0;linear,0.35;diffusealpha,1;zoom,1);
};
};
return Def.ActorFrame {
LoadActor( THEME:GetPathS("", "_swoosh normal") ) .. {
--StartTransitioningCommand=cmd(play);
};
LoadActor("_moveon") .. {
OnCommand=cmd(hibernate,0.1;x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;zoomx,1;zoomy,0;diffusealpha,0;linear,0.35;diffusealpha,1;zoom,1);
};
};
@@ -1,8 +1,8 @@
local t = Def.ActorFrame { };
t[#t+1] = LoadActor( THEME:GetPathB("","_shared background normal") );
t[#t+1] = LoadActor( THEME:GetPathB("","_fade in normal") ) .. {
OnCommand=cmd(playcommand,"StartTransitioning");
};
return t;
local t = Def.ActorFrame { };
t[#t+1] = LoadActor( THEME:GetPathB("","_shared background normal") );
t[#t+1] = LoadActor( THEME:GetPathB("","_fade in normal") ) .. {
OnCommand=cmd(playcommand,"StartTransitioning");
};
return t;