Line endings...be normalized!
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@@ -1,15 +1,15 @@
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return Def.Sprite {
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Texture=NOTESKIN:GetPath( '_bar', 'mine' );
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Frame0000=0;
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Delay0000=1;
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Frame0001=1;
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Delay0001=1;
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Frame0002=2;
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Delay0002=1;
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Frame0003=3;
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Delay0003=1;
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Frame0004=2;
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Delay0004=1;
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Frame0005=1;
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Delay0005=1;
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return Def.Sprite {
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Texture=NOTESKIN:GetPath( '_bar', 'mine' );
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Frame0000=0;
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Delay0000=1;
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Frame0001=1;
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Delay0001=1;
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Frame0002=2;
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Delay0002=1;
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Frame0003=3;
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Delay0003=1;
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Frame0004=2;
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Delay0004=1;
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Frame0005=1;
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Delay0005=1;
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};
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