s/RemoteAt/erase/
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@@ -232,7 +232,8 @@ void ScreenSelectMode::RefreshModeChoices()
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// remove ModeChoices that won't work with the current number of players
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for( i=m_aPossibleModeChoices.size()-1; i>=0; i-- )
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if( m_aPossibleModeChoices[i].numSidesJoinedToPlay != iNumSidesJoined )
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m_aPossibleModeChoices.RemoveAt( i );
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m_aPossibleModeChoices.erase( m_aPossibleModeChoices.begin()+i,
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m_aPossibleModeChoices.begin()+i+1 );
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CString sGameName = GAMESTATE->GetCurrentGameDef()->m_szName;
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