fix goofy unlocks after reload songs
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@@ -511,6 +511,16 @@ void UnlockManager::Load()
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return;
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}
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void UnlockManager::Reload()
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{
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// clear old data, if any
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m_UnlockEntries.clear();
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m_RouletteCodes.clear();
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Load();
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}
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float UnlockManager::PointsUntilNextUnlock( UnlockRequirement t ) const
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{
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float fScores[NUM_UnlockRequirement];
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