hack to work around rounding error
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@@ -246,7 +246,12 @@ void UnlockManager::Load()
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if( cmd.GetName() == "song" )
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if( cmd.GetName() == "song" )
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current.m_sSongName = cmd.GetArg(1);
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current.m_sSongName = cmd.GetArg(1);
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else if( cmd.GetName() == "code" )
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else if( cmd.GetName() == "code" )
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current.m_iCode = cmd.GetArg(1);
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{
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// Hack: Lua only has a floating point type, and codes may be big enough
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// that converting them from string to float to int introduces rounding
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// error. Convert directly to int.
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current.m_iCode = atoi( (CString) cmd.GetArg(1) );
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}
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else if( cmd.GetName() == "roulette" )
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else if( cmd.GetName() == "roulette" )
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bRoulette = true;
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bRoulette = true;
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else
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else
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