diff --git a/stepmania/src/Player.cpp b/stepmania/src/Player.cpp index 20c23a19eb..d826f521b0 100644 --- a/stepmania/src/Player.cpp +++ b/stepmania/src/Player.cpp @@ -1062,7 +1062,7 @@ void Player::Step( int col, int row, const RageTimer &tm, bool bHeld ) // compute the score for this hit float fNoteOffset = 0.0f; - if( row != -1 ) + if( row == -1 ) { const float fStepBeat = NoteRowToBeat( iIndexOverlappingNote ); const float fStepSeconds = GAMESTATE->m_pCurSong->GetElapsedTimeFromBeat(fStepBeat); @@ -1100,7 +1100,11 @@ void Player::Step( int col, int row, const RageTimer &tm, bool bHeld ) case TapNote::mine: // stepped too close to mine? if( fSecondsFromExact <= ADJUSTED_WINDOW_SECONDS(TW_Mine) ) + { + // XXX: Debugging. + LOG->Trace( "XXX: hit the mine by %s it.", (row == -1 ? "stepping on" : "holding") ); score = TNS_HitMine; + } break; case TapNote::attack: