diff --git a/stepmania/src/GameManager.cpp b/stepmania/src/GameManager.cpp index 071c55377f..c764f51ba7 100644 --- a/stepmania/src/GameManager.cpp +++ b/stepmania/src/GameManager.cpp @@ -1096,14 +1096,14 @@ GameDef g_GameDefs[NUM_GAMES] = }, { // m_iDefaultKeyboardKey { // PLAYER_1 - SDLK_LEFT, // LIGHTS_BUTTON_MARQUEE_UP_LEFT, - SDLK_RIGHT, // LIGHTS_BUTTON_MARQUEE_UP_RIGHT, - SDLK_UP, // LIGHTS_BUTTON_MARQUEE_LR_LEFT, - SDLK_DOWN, // LIGHTS_BUTTON_MARQUEE_LR_RIGHT, - -1, //no default key // LIGHTS_BUTTON_BUTTONS_LEFT, - -1, //no default key // LIGHTS_BUTTON_BUTTONS_RIGHT, - -1, //no default key // LIGHTS_BUTTON_BASS_LEFT, - -1, //no default key // LIGHTS_BUTTON_BASS_RIGHT, + SDLK_q, // LIGHTS_BUTTON_MARQUEE_UP_LEFT, + SDLK_w, // LIGHTS_BUTTON_MARQUEE_UP_RIGHT, + SDLK_e, // LIGHTS_BUTTON_MARQUEE_LR_LEFT, + SDLK_r, // LIGHTS_BUTTON_MARQUEE_LR_RIGHT, + SDLK_t, // LIGHTS_BUTTON_BUTTONS_LEFT, + SDLK_y, // LIGHTS_BUTTON_BUTTONS_RIGHT, + SDLK_u, // LIGHTS_BUTTON_BASS_LEFT, + SDLK_i, // LIGHTS_BUTTON_BASS_RIGHT, SDLK_RETURN, // LIGHTS_BUTTON_START, SDLK_ESCAPE, // LIGHTS_BUTTON_BACK SDLK_DELETE, // LIGHTS_BUTTON_MENULEFT @@ -1114,22 +1114,22 @@ GameDef g_GameDefs[NUM_GAMES] = SDLK_SCROLLOCK // LIGHTS_BUTTON_OPERATOR }, { // PLAYER_2 - SDLK_KP4, // LIGHTS_BUTTON_MARQUEE_UP_LEFT, - SDLK_KP6, // LIGHTS_BUTTON_MARQUEE_UP_RIGHT, - SDLK_KP8, // LIGHTS_BUTTON_MARQUEE_LR_LEFT, - SDLK_KP2, // LIGHTS_BUTTON_MARQUEE_LR_RIGHT, - SDLK_KP7, // LIGHTS_BUTTON_BUTTONS_LEFT, - SDLK_KP9, // LIGHTS_BUTTON_BUTTONS_RIGHT, - -1, //no default key // LIGHTS_BUTTON_BASS_LEFT, - -1, //no default key // LIGHTS_BUTTON_BASS_RIGHT, - SDLK_KP_ENTER, // LIGHTS_BUTTON_START, - SDLK_KP0, // LIGHTS_BUTTON_BACK - SDLK_KP_DIVIDE, // LIGHTS_BUTTON_MENULEFT - SDLK_KP_MULTIPLY, // LIGHTS_BUTTON_MENURIGHT - SDLK_KP_MINUS, // LIGHTS_BUTTON_MENUUP - SDLK_KP_PLUS, // LIGHTS_BUTTON_MENUDOWN - -1, // LIGHTS_BUTTON_COIN - -1 // LIGHTS_BUTTON_OPERATOR + -1, //no default key // LIGHTS_BUTTON_MARQUEE_UP_LEFT, + -1, //no default key // LIGHTS_BUTTON_MARQUEE_UP_RIGHT, + -1, //no default key // LIGHTS_BUTTON_MARQUEE_LR_LEFT, + -1, //no default key // LIGHTS_BUTTON_MARQUEE_LR_RIGHT, + -1, //no default key // LIGHTS_BUTTON_BUTTONS_LEFT, + -1, //no default key // LIGHTS_BUTTON_BUTTONS_RIGHT, + -1, //no default key // LIGHTS_BUTTON_BASS_LEFT, + -1, //no default key // LIGHTS_BUTTON_BASS_RIGHT, + -1, //no default key // LIGHTS_BUTTON_START, + -1, //no default key // LIGHTS_BUTTON_BACK + -1, //no default key // LIGHTS_BUTTON_MENULEFT + -1, //no default key // LIGHTS_BUTTON_MENURIGHT + -1, //no default key // LIGHTS_BUTTON_MENUUP + -1, //no default key // LIGHTS_BUTTON_MENUDOWN + -1, //no default key // LIGHTS_BUTTON_COIN + -1, //no default key // LIGHTS_BUTTON_OPERATOR }, } }, @@ -2302,16 +2302,16 @@ StyleDef g_StyleDefs[NUM_STYLES] = { TRACK_2, GAME_CONTROLLER_1, LIGHTS_BUTTON_MARQUEE_UP_RIGHT, -DANCE_COL_SPACING*2.5f }, { TRACK_3, GAME_CONTROLLER_1, LIGHTS_BUTTON_MARQUEE_LR_LEFT, -DANCE_COL_SPACING*1.5f }, { TRACK_4, GAME_CONTROLLER_1, LIGHTS_BUTTON_MARQUEE_LR_RIGHT, -DANCE_COL_SPACING*0.5f }, - { TRACK_5, GAME_CONTROLLER_2, LIGHTS_BUTTON_BUTTONS_LEFT, +DANCE_COL_SPACING*0.5f }, - { TRACK_6, GAME_CONTROLLER_2, LIGHTS_BUTTON_BUTTONS_RIGHT, +DANCE_COL_SPACING*1.5f }, - { TRACK_7, GAME_CONTROLLER_2, LIGHTS_BUTTON_BASS_LEFT, +DANCE_COL_SPACING*2.5f }, - { TRACK_8, GAME_CONTROLLER_2, LIGHTS_BUTTON_BASS_RIGHT, +DANCE_COL_SPACING*3.5f }, + { TRACK_5, GAME_CONTROLLER_1, LIGHTS_BUTTON_BUTTONS_LEFT, +DANCE_COL_SPACING*0.5f }, + { TRACK_6, GAME_CONTROLLER_1, LIGHTS_BUTTON_BUTTONS_RIGHT, +DANCE_COL_SPACING*1.5f }, + { TRACK_7, GAME_CONTROLLER_1, LIGHTS_BUTTON_BASS_LEFT, +DANCE_COL_SPACING*2.5f }, + { TRACK_8, GAME_CONTROLLER_1, LIGHTS_BUTTON_BASS_RIGHT, +DANCE_COL_SPACING*3.5f }, }, { // PLAYER_2 - { TRACK_1, GAME_CONTROLLER_1, LIGHTS_BUTTON_MARQUEE_UP_LEFT, -DANCE_COL_SPACING*3.5f }, - { TRACK_2, GAME_CONTROLLER_1, LIGHTS_BUTTON_MARQUEE_UP_RIGHT, -DANCE_COL_SPACING*2.5f }, - { TRACK_3, GAME_CONTROLLER_1, LIGHTS_BUTTON_MARQUEE_LR_LEFT, -DANCE_COL_SPACING*1.5f }, - { TRACK_4, GAME_CONTROLLER_1, LIGHTS_BUTTON_MARQUEE_LR_RIGHT, -DANCE_COL_SPACING*0.5f }, + { TRACK_1, GAME_CONTROLLER_2, LIGHTS_BUTTON_MARQUEE_UP_LEFT, -DANCE_COL_SPACING*3.5f }, + { TRACK_2, GAME_CONTROLLER_2, LIGHTS_BUTTON_MARQUEE_UP_RIGHT, -DANCE_COL_SPACING*2.5f }, + { TRACK_3, GAME_CONTROLLER_2, LIGHTS_BUTTON_MARQUEE_LR_LEFT, -DANCE_COL_SPACING*1.5f }, + { TRACK_4, GAME_CONTROLLER_2, LIGHTS_BUTTON_MARQUEE_LR_RIGHT, -DANCE_COL_SPACING*0.5f }, { TRACK_5, GAME_CONTROLLER_2, LIGHTS_BUTTON_BUTTONS_LEFT, +DANCE_COL_SPACING*0.5f }, { TRACK_6, GAME_CONTROLLER_2, LIGHTS_BUTTON_BUTTONS_RIGHT, +DANCE_COL_SPACING*1.5f }, { TRACK_7, GAME_CONTROLLER_2, LIGHTS_BUTTON_BASS_LEFT, +DANCE_COL_SPACING*2.5f },