The big NULL replacement party part 1.
This is meant to be a safer alternative since NULL can often be 0. Let's not rely on that. And yes, I know this is a lot of files. This is a safer thing to do in big commits vs for loops.
This commit is contained in:
@@ -1,248 +1,248 @@
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#include "global.h"
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#include "RageUtil.h"
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#include "LoadingWindow_Win32.h"
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#include "RageFileManager.h"
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#include "archutils/win32/WindowsResources.h"
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#include "archutils/win32/WindowIcon.h"
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#include "archutils/win32/ErrorStrings.h"
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#include "arch/ArchHooks/ArchHooks.h"
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#include <windows.h>
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#include "CommCtrl.h"
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#include "RageSurface_Load.h"
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#include "RageSurface.h"
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#include "RageSurfaceUtils.h"
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#include "RageLog.h"
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#include "ProductInfo.h"
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#include "LocalizedString.h"
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#include "RageSurfaceUtils_Zoom.h"
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static HBITMAP g_hBitmap = NULL;
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/* Load a RageSurface into a GDI surface. */
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static HBITMAP LoadWin32Surface( const RageSurface *pSplash, HWND hWnd )
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{
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RageSurface *s = CreateSurface( pSplash->w, pSplash->h, 32,
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0xFF000000, 0x00FF0000, 0x0000FF00, 0 );
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RageSurfaceUtils::Blit( pSplash, s , -1, -1 );
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/* Resize the splash image to fit the dialog. Stretch to fit horizontally,
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* maintaining aspect ratio. */
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{
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RECT r;
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GetClientRect( hWnd, &r );
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int iWidth = r.right;
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float fRatio = (float) iWidth / s->w;
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int iHeight = lrintf( s->h * fRatio );
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RageSurfaceUtils::Zoom( s, iWidth, iHeight );
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}
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HDC hScreen = GetDC(NULL);
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ASSERT_M( hScreen != NULL, werr_ssprintf(GetLastError(), "hScreen") );
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HBITMAP bitmap = CreateCompatibleBitmap( hScreen, s->w, s->h );
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ASSERT_M( bitmap != NULL, werr_ssprintf(GetLastError(), "CreateCompatibleBitmap") );
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HDC BitmapDC = CreateCompatibleDC( hScreen );
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SelectObject( BitmapDC, bitmap );
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/* This is silly, but simple. We only do this once, on a small image. */
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for( int y = 0; y < s->h; ++y )
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{
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unsigned const char *line = ((unsigned char *) s->pixels) + (y * s->pitch);
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for( int x = 0; x < s->w; ++x )
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{
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unsigned const char *data = line + (x*s->format->BytesPerPixel);
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SetPixelV( BitmapDC, x, y, RGB( data[3], data[2], data[1] ) );
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}
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}
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SelectObject( BitmapDC, NULL );
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DeleteObject( BitmapDC );
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ReleaseDC( NULL, hScreen );
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delete s;
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return bitmap;
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}
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static HBITMAP LoadWin32Surface( RString sFile, HWND hWnd )
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{
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RString error;
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RageSurface *pSurface = RageSurfaceUtils::LoadFile( sFile, error );
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if( pSurface == NULL )
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return NULL;
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HBITMAP ret = LoadWin32Surface( pSurface, hWnd );
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delete pSurface;
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return ret;
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}
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BOOL CALLBACK LoadingWindow_Win32::WndProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
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{
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switch( msg )
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{
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case WM_INITDIALOG:
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{
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vector<RString> vs;
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GetDirListing( "Data/splash*.png", vs, false, true );
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if( !vs.empty() )
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g_hBitmap = LoadWin32Surface( vs[0], hWnd );
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}
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if( g_hBitmap == NULL )
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g_hBitmap = LoadWin32Surface( "Data/splash.bmp", hWnd );
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SendMessage(
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GetDlgItem(hWnd,IDC_SPLASH),
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STM_SETIMAGE,
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(WPARAM) IMAGE_BITMAP,
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(LPARAM) (HANDLE) g_hBitmap );
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SetWindowTextA( hWnd, PRODUCT_ID );
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break;
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case WM_DESTROY:
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DeleteObject( g_hBitmap );
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g_hBitmap = NULL;
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break;
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}
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return FALSE;
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}
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void LoadingWindow_Win32::SetIcon( const RageSurface *pIcon )
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{
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if( m_hIcon != NULL )
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DestroyIcon( m_hIcon );
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m_hIcon = IconFromSurface( pIcon );
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if( m_hIcon != NULL )
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SetClassLong( hwnd, GCL_HICON, (LONG) m_hIcon );
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}
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void LoadingWindow_Win32::SetSplash( const RageSurface *pSplash )
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{
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if( g_hBitmap != NULL )
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{
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DeleteObject( g_hBitmap );
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g_hBitmap = NULL;
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}
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g_hBitmap = LoadWin32Surface( pSplash, hwnd );
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if( g_hBitmap != NULL )
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{
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SendDlgItemMessage(
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hwnd, IDC_SPLASH,
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STM_SETIMAGE,
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(WPARAM) IMAGE_BITMAP,
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(LPARAM) (HANDLE) g_hBitmap
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);
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}
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}
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LoadingWindow_Win32::LoadingWindow_Win32()
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{
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m_hIcon = NULL;
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hwnd = CreateDialog( handle.Get(), MAKEINTRESOURCE(IDD_LOADING_DIALOG), NULL, WndProc );
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for( unsigned i = 0; i < 3; ++i )
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text[i] = "ABC"; /* always set on first call */
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SetText( "" );
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Paint();
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}
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LoadingWindow_Win32::~LoadingWindow_Win32()
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{
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if( hwnd )
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DestroyWindow( hwnd );
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if( m_hIcon != NULL )
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DestroyIcon( m_hIcon );
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}
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void LoadingWindow_Win32::Paint()
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{
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SendMessage( hwnd, WM_PAINT, 0, 0 );
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/* Process all queued messages since the last paint. This allows the window to
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* come back if it loses focus during load. */
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MSG msg;
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while( PeekMessage( &msg, hwnd, 0, 0, PM_NOREMOVE ) )
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{
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GetMessage(&msg, hwnd, 0, 0 );
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DispatchMessage( &msg );
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}
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}
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void LoadingWindow_Win32::SetText( RString sText )
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{
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vector<RString> asMessageLines;
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split( sText, "\n", asMessageLines, false );
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while( asMessageLines.size() < 3 )
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asMessageLines.push_back( "" );
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const int msgid[] = { IDC_STATIC_MESSAGE1, IDC_STATIC_MESSAGE2, IDC_STATIC_MESSAGE3 };
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for( unsigned i = 0; i < 3; ++i )
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{
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if( text[i] == asMessageLines[i] )
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continue;
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text[i] = asMessageLines[i];
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HWND hwndItem = ::GetDlgItem( hwnd, msgid[i] );
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::SetWindowText( hwndItem, ConvertUTF8ToACP(asMessageLines[i]).c_str() );
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}
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}
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void LoadingWindow_Win32::SetProgress(const int progress)
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{
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m_progress=progress;
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HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
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::SendMessage(hwndItem,PBM_SETPOS,progress,0);
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Paint();
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}
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void LoadingWindow_Win32::SetTotalWork(const int totalWork)
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{
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m_totalWork=totalWork;
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HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
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SendMessage(hwndItem,PBM_SETRANGE32,0,totalWork);
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}
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void LoadingWindow_Win32::SetIndeterminate(bool indeterminate)
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{
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m_indeterminate=indeterminate;
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HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
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if(indeterminate) {
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SetWindowLong(hwndItem,GWL_STYLE, PBS_MARQUEE | GetWindowLong(hwndItem,GWL_STYLE));
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SendMessage(hwndItem,PBM_SETMARQUEE,1,0);
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} else {
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SendMessage(hwndItem,PBM_SETMARQUEE,0,0);
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SetWindowLong(hwndItem,GWL_STYLE, (~PBS_MARQUEE) & GetWindowLong(hwndItem,GWL_STYLE));
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}
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}
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/*
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* (c) 2001-2004 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "global.h"
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#include "RageUtil.h"
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#include "LoadingWindow_Win32.h"
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#include "RageFileManager.h"
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#include "archutils/win32/WindowsResources.h"
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#include "archutils/win32/WindowIcon.h"
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#include "archutils/win32/ErrorStrings.h"
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#include "arch/ArchHooks/ArchHooks.h"
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#include <windows.h>
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#include "CommCtrl.h"
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#include "RageSurface_Load.h"
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#include "RageSurface.h"
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#include "RageSurfaceUtils.h"
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#include "RageLog.h"
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#include "ProductInfo.h"
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#include "LocalizedString.h"
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#include "RageSurfaceUtils_Zoom.h"
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static HBITMAP g_hBitmap = NULL;
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/* Load a RageSurface into a GDI surface. */
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static HBITMAP LoadWin32Surface( const RageSurface *pSplash, HWND hWnd )
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{
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RageSurface *s = CreateSurface( pSplash->w, pSplash->h, 32,
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0xFF000000, 0x00FF0000, 0x0000FF00, 0 );
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RageSurfaceUtils::Blit( pSplash, s , -1, -1 );
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/* Resize the splash image to fit the dialog. Stretch to fit horizontally,
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* maintaining aspect ratio. */
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{
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RECT r;
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GetClientRect( hWnd, &r );
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int iWidth = r.right;
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float fRatio = (float) iWidth / s->w;
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int iHeight = lrintf( s->h * fRatio );
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RageSurfaceUtils::Zoom( s, iWidth, iHeight );
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}
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HDC hScreen = GetDC(NULL);
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ASSERT_M( hScreen != nullptr, werr_ssprintf(GetLastError(), "hScreen") );
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HBITMAP bitmap = CreateCompatibleBitmap( hScreen, s->w, s->h );
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ASSERT_M( bitmap != nullptr, werr_ssprintf(GetLastError(), "CreateCompatibleBitmap") );
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HDC BitmapDC = CreateCompatibleDC( hScreen );
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SelectObject( BitmapDC, bitmap );
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/* This is silly, but simple. We only do this once, on a small image. */
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for( int y = 0; y < s->h; ++y )
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{
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unsigned const char *line = ((unsigned char *) s->pixels) + (y * s->pitch);
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for( int x = 0; x < s->w; ++x )
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{
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unsigned const char *data = line + (x*s->format->BytesPerPixel);
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SetPixelV( BitmapDC, x, y, RGB( data[3], data[2], data[1] ) );
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}
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}
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SelectObject( BitmapDC, NULL );
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DeleteObject( BitmapDC );
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ReleaseDC( NULL, hScreen );
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delete s;
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return bitmap;
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}
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static HBITMAP LoadWin32Surface( RString sFile, HWND hWnd )
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{
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RString error;
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RageSurface *pSurface = RageSurfaceUtils::LoadFile( sFile, error );
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if( pSurface == NULL )
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return NULL;
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HBITMAP ret = LoadWin32Surface( pSurface, hWnd );
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delete pSurface;
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return ret;
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}
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BOOL CALLBACK LoadingWindow_Win32::WndProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam )
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{
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switch( msg )
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{
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case WM_INITDIALOG:
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{
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vector<RString> vs;
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GetDirListing( "Data/splash*.png", vs, false, true );
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if( !vs.empty() )
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g_hBitmap = LoadWin32Surface( vs[0], hWnd );
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}
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if( g_hBitmap == NULL )
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g_hBitmap = LoadWin32Surface( "Data/splash.bmp", hWnd );
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SendMessage(
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GetDlgItem(hWnd,IDC_SPLASH),
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STM_SETIMAGE,
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(WPARAM) IMAGE_BITMAP,
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(LPARAM) (HANDLE) g_hBitmap );
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SetWindowTextA( hWnd, PRODUCT_ID );
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break;
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case WM_DESTROY:
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DeleteObject( g_hBitmap );
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g_hBitmap = NULL;
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break;
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}
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return FALSE;
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}
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void LoadingWindow_Win32::SetIcon( const RageSurface *pIcon )
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{
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if( m_hIcon != nullptr )
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DestroyIcon( m_hIcon );
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m_hIcon = IconFromSurface( pIcon );
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if( m_hIcon != nullptr )
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SetClassLong( hwnd, GCL_HICON, (LONG) m_hIcon );
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}
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void LoadingWindow_Win32::SetSplash( const RageSurface *pSplash )
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{
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if( g_hBitmap != nullptr )
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{
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DeleteObject( g_hBitmap );
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g_hBitmap = NULL;
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}
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g_hBitmap = LoadWin32Surface( pSplash, hwnd );
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if( g_hBitmap != nullptr )
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{
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SendDlgItemMessage(
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hwnd, IDC_SPLASH,
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STM_SETIMAGE,
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(WPARAM) IMAGE_BITMAP,
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(LPARAM) (HANDLE) g_hBitmap
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);
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}
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}
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LoadingWindow_Win32::LoadingWindow_Win32()
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{
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m_hIcon = NULL;
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hwnd = CreateDialog( handle.Get(), MAKEINTRESOURCE(IDD_LOADING_DIALOG), NULL, WndProc );
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for( unsigned i = 0; i < 3; ++i )
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text[i] = "ABC"; /* always set on first call */
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SetText( "" );
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Paint();
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}
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LoadingWindow_Win32::~LoadingWindow_Win32()
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{
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if( hwnd )
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DestroyWindow( hwnd );
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if( m_hIcon != nullptr )
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DestroyIcon( m_hIcon );
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}
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void LoadingWindow_Win32::Paint()
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{
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SendMessage( hwnd, WM_PAINT, 0, 0 );
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/* Process all queued messages since the last paint. This allows the window to
|
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* come back if it loses focus during load. */
|
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MSG msg;
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while( PeekMessage( &msg, hwnd, 0, 0, PM_NOREMOVE ) )
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{
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GetMessage(&msg, hwnd, 0, 0 );
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DispatchMessage( &msg );
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}
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}
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void LoadingWindow_Win32::SetText( RString sText )
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{
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vector<RString> asMessageLines;
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split( sText, "\n", asMessageLines, false );
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while( asMessageLines.size() < 3 )
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asMessageLines.push_back( "" );
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const int msgid[] = { IDC_STATIC_MESSAGE1, IDC_STATIC_MESSAGE2, IDC_STATIC_MESSAGE3 };
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for( unsigned i = 0; i < 3; ++i )
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{
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if( text[i] == asMessageLines[i] )
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continue;
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text[i] = asMessageLines[i];
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HWND hwndItem = ::GetDlgItem( hwnd, msgid[i] );
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::SetWindowText( hwndItem, ConvertUTF8ToACP(asMessageLines[i]).c_str() );
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}
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}
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void LoadingWindow_Win32::SetProgress(const int progress)
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{
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m_progress=progress;
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HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
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::SendMessage(hwndItem,PBM_SETPOS,progress,0);
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Paint();
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}
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void LoadingWindow_Win32::SetTotalWork(const int totalWork)
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{
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m_totalWork=totalWork;
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HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
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SendMessage(hwndItem,PBM_SETRANGE32,0,totalWork);
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}
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void LoadingWindow_Win32::SetIndeterminate(bool indeterminate)
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{
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m_indeterminate=indeterminate;
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HWND hwndItem = ::GetDlgItem( hwnd, IDC_PROGRESS );
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if(indeterminate) {
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SetWindowLong(hwndItem,GWL_STYLE, PBS_MARQUEE | GetWindowLong(hwndItem,GWL_STYLE));
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SendMessage(hwndItem,PBM_SETMARQUEE,1,0);
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} else {
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SendMessage(hwndItem,PBM_SETMARQUEE,0,0);
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||||
SetWindowLong(hwndItem,GWL_STYLE, (~PBS_MARQUEE) & GetWindowLong(hwndItem,GWL_STYLE));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, and/or sell copies of the Software, and to permit persons to
|
||||
* whom the Software is furnished to do so, provided that the above
|
||||
* copyright notice(s) and this permission notice appear in all copies of
|
||||
* the Software and that both the above copyright notice(s) and this
|
||||
* permission notice appear in supporting documentation.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
||||
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
||||
* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
|
||||
* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
|
||||
* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
|
||||
* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
|
||||
* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
|
||||
* PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
Reference in New Issue
Block a user