The big NULL replacement party part 1.
This is meant to be a safer alternative since NULL can often be 0. Let's not rely on that. And yes, I know this is a lot of files. This is a safer thing to do in big commits vs for loops.
This commit is contained in:
+131
-131
@@ -1,131 +1,131 @@
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#include "global.h"
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#include "WheelItemBase.h"
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#include "LuaManager.h"
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static const char *WheelItemDataTypeNames[] = {
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"Generic",
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"Section",
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"Song",
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"Roulette",
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"Random",
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"Portal",
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"Course",
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"Sort",
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"Custom",
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};
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XToString( WheelItemDataType );
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StringToX( WheelItemDataType );
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LuaXType( WheelItemDataType );
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WheelItemBaseData::WheelItemBaseData( WheelItemDataType type, RString sText, RageColor color )
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{
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m_Type = type;
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m_sText = sText;
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m_color = color;
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}
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// begin WheelItemBase
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WheelItemBase::WheelItemBase( const WheelItemBase &cpy ):
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ActorFrame( cpy ),
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m_pData( cpy.m_pData ),
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m_bExpanded( cpy.m_bExpanded )
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{
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// FIXME
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//if( cpy.m_pGrayBar == cpy.m_sprBar )
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// m_pGrayBar = m_sprBar;
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}
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WheelItemBase::WheelItemBase(RString sType)
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{
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SetName( sType );
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m_pData = NULL;
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m_bExpanded = false;
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m_pGrayBar = NULL;
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Load(sType);
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}
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void WheelItemBase::Load( RString sType )
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{
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m_colorLocked = RageColor(0,0,0,0.25f);
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}
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void WheelItemBase::LoadFromWheelItemData( const WheelItemBaseData* pWID, int iIndex, bool bHasFocus, int iDrawIndex )
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{
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ASSERT( pWID != NULL );
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m_pData = pWID;
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}
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void WheelItemBase::DrawGrayBar( Actor& bar )
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{
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if( m_colorLocked.a == 0 )
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return;
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RageColor glow = bar.GetGlow();
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RageColor diffuse = bar.GetDiffuse();
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bar.SetGlow( m_colorLocked );
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bar.SetDiffuse( RageColor(0,0,0,0) );
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bar.Draw();
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bar.SetGlow( glow );
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bar.SetDiffuse( diffuse );
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}
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void WheelItemBase::DrawPrimitives()
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{
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ActorFrame::DrawPrimitives();
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if( m_pGrayBar != NULL )
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DrawGrayBar( *m_pGrayBar );
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}
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the WheelItemBase. */
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class LunaWheelItemBase: public Luna<WheelItemBase>
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{
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public:
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DEFINE_METHOD( GetColor, GetColor() )
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DEFINE_METHOD( GetText, GetText() )
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static int GetType( T* p, lua_State *L ) {
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lua_pushnumber( L, p->GetType() );
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return 1;
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}
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LunaWheelItemBase()
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{
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ADD_METHOD( GetColor );
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ADD_METHOD( GetText );
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ADD_METHOD( GetType );
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}
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};
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LUA_REGISTER_DERIVED_CLASS( WheelItemBase, ActorFrame )
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// lua end
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/*
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* (c) 2001-2004 Chris Danford, Chris Gomez, Glenn Maynard, Josh Allen
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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#include "global.h"
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#include "WheelItemBase.h"
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#include "LuaManager.h"
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static const char *WheelItemDataTypeNames[] = {
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"Generic",
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"Section",
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"Song",
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"Roulette",
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"Random",
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"Portal",
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"Course",
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"Sort",
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"Custom",
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};
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XToString( WheelItemDataType );
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StringToX( WheelItemDataType );
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LuaXType( WheelItemDataType );
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WheelItemBaseData::WheelItemBaseData( WheelItemDataType type, RString sText, RageColor color )
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{
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m_Type = type;
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m_sText = sText;
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m_color = color;
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}
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// begin WheelItemBase
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WheelItemBase::WheelItemBase( const WheelItemBase &cpy ):
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ActorFrame( cpy ),
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m_pData( cpy.m_pData ),
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m_bExpanded( cpy.m_bExpanded )
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{
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// FIXME
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//if( cpy.m_pGrayBar == cpy.m_sprBar )
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// m_pGrayBar = m_sprBar;
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}
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WheelItemBase::WheelItemBase(RString sType)
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{
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SetName( sType );
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m_pData = NULL;
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m_bExpanded = false;
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m_pGrayBar = NULL;
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Load(sType);
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}
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void WheelItemBase::Load( RString sType )
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{
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m_colorLocked = RageColor(0,0,0,0.25f);
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}
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void WheelItemBase::LoadFromWheelItemData( const WheelItemBaseData* pWID, int iIndex, bool bHasFocus, int iDrawIndex )
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{
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ASSERT( pWID != nullptr );
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m_pData = pWID;
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}
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void WheelItemBase::DrawGrayBar( Actor& bar )
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{
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if( m_colorLocked.a == 0 )
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return;
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RageColor glow = bar.GetGlow();
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RageColor diffuse = bar.GetDiffuse();
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bar.SetGlow( m_colorLocked );
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bar.SetDiffuse( RageColor(0,0,0,0) );
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bar.Draw();
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bar.SetGlow( glow );
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bar.SetDiffuse( diffuse );
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}
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void WheelItemBase::DrawPrimitives()
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{
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ActorFrame::DrawPrimitives();
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if( m_pGrayBar != nullptr )
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DrawGrayBar( *m_pGrayBar );
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}
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// lua start
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#include "LuaBinding.h"
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/** @brief Allow Lua to have access to the WheelItemBase. */
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class LunaWheelItemBase: public Luna<WheelItemBase>
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{
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public:
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DEFINE_METHOD( GetColor, GetColor() )
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DEFINE_METHOD( GetText, GetText() )
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static int GetType( T* p, lua_State *L ) {
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lua_pushnumber( L, p->GetType() );
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return 1;
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}
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LunaWheelItemBase()
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{
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ADD_METHOD( GetColor );
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ADD_METHOD( GetText );
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ADD_METHOD( GetType );
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}
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};
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LUA_REGISTER_DERIVED_CLASS( WheelItemBase, ActorFrame )
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// lua end
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/*
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* (c) 2001-2004 Chris Danford, Chris Gomez, Glenn Maynard, Josh Allen
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, and/or sell copies of the Software, and to permit persons to
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* whom the Software is furnished to do so, provided that the above
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
|
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* THIRD PARTY RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS
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* INCLUDED IN THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT
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* OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS
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* OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
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* OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
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* PERFORMANCE OF THIS SOFTWARE.
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*/
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