The big NULL replacement party part 1.

This is meant to be a safer alternative since
NULL can often be 0. Let's not rely on that.

And yes, I know this is a lot of files. This is
a safer thing to do in big commits vs for loops.
This commit is contained in:
Jason Felds
2013-05-03 23:01:54 -04:00
parent b22a3bd3c4
commit 9f24627bf9
167 changed files with 31932 additions and 31932 deletions
+3 -3
View File
@@ -69,13 +69,13 @@ void RageSoundManager::Shutdown()
void RageSoundManager::StartMixing( RageSoundBase *pSound )
{
if( m_pDriver != NULL )
if( m_pDriver != nullptr )
m_pDriver->StartMixing( pSound );
}
void RageSoundManager::StopMixing( RageSoundBase *pSound )
{
if( m_pDriver != NULL )
if( m_pDriver != nullptr )
m_pDriver->StopMixing( pSound );
}
@@ -118,7 +118,7 @@ void RageSoundManager::Update()
g_SoundManMutex.Unlock(); /* finished with m_mapPreloadedSounds */
if( m_pDriver != NULL )
if( m_pDriver != nullptr )
m_pDriver->Update();
}