The big NULL replacement party part 1.

This is meant to be a safer alternative since
NULL can often be 0. Let's not rely on that.

And yes, I know this is a lot of files. This is
a safer thing to do in big commits vs for loops.
This commit is contained in:
Jason Felds
2013-05-03 23:01:54 -04:00
parent b22a3bd3c4
commit 9f24627bf9
167 changed files with 31932 additions and 31932 deletions
+1 -1
View File
@@ -298,7 +298,7 @@ MemoryCardManager::~MemoryCardManager()
// Unregister with Lua.
LUA->UnsetGlobal( "MEMCARDMAN" );
ASSERT( g_pWorker != NULL );
ASSERT( g_pWorker != nullptr );
SAFE_DELETE(g_pWorker);
FOREACH_PlayerNumber( pn )