The big NULL replacement party part 1.

This is meant to be a safer alternative since
NULL can often be 0. Let's not rely on that.

And yes, I know this is a lot of files. This is
a safer thing to do in big commits vs for loops.
This commit is contained in:
Jason Felds
2013-05-03 23:01:54 -04:00
parent b22a3bd3c4
commit 9f24627bf9
167 changed files with 31932 additions and 31932 deletions
+5 -5
View File
@@ -26,7 +26,7 @@ void FontPage::Load( const FontPageSettings &cfg )
ID1.AdditionalTextureHints = cfg.m_sTextureHints;
m_FontPageTextures.m_pTextureMain = TEXTUREMAN->LoadTexture( ID1 );
ASSERT( m_FontPageTextures.m_pTextureMain != NULL );
ASSERT( m_FontPageTextures.m_pTextureMain != nullptr );
RageTextureID ID2 = ID1;
// "arial 20 16x16 [main].png" => "arial 20 16x16 [main-stroke].png"
@@ -36,7 +36,7 @@ void FontPage::Load( const FontPageSettings &cfg )
if( IsAFile(ID2.filename) )
{
m_FontPageTextures.m_pTextureStroke = TEXTUREMAN->LoadTexture( ID2 );
ASSERT( m_FontPageTextures.m_pTextureStroke != NULL );
ASSERT( m_FontPageTextures.m_pTextureStroke != nullptr );
ASSERT_M( m_FontPageTextures.m_pTextureMain->GetSourceFrameWidth() == m_FontPageTextures.m_pTextureStroke->GetSourceFrameWidth(), ssprintf("'%s' and '%s' must have the same frame widths", ID1.filename.c_str(), ID2.filename.c_str()) );
ASSERT_M( m_FontPageTextures.m_pTextureMain->GetNumFrames() == m_FontPageTextures.m_pTextureStroke->GetNumFrames(), ssprintf("'%s' and '%s' must have the same frame dimensions", ID1.filename.c_str(), ID2.filename.c_str()) );
}
@@ -187,12 +187,12 @@ void FontPage::SetExtraPixels( int iDrawExtraPixelsLeft, int iDrawExtraPixelsRig
FontPage::~FontPage()
{
if( m_FontPageTextures.m_pTextureMain != NULL )
if( m_FontPageTextures.m_pTextureMain != nullptr )
{
TEXTUREMAN->UnloadTexture( m_FontPageTextures.m_pTextureMain );
m_FontPageTextures.m_pTextureMain = NULL;
}
if( m_FontPageTextures.m_pTextureStroke != NULL )
if( m_FontPageTextures.m_pTextureStroke != nullptr )
{
TEXTUREMAN->UnloadTexture( m_FontPageTextures.m_pTextureStroke );
m_FontPageTextures.m_pTextureStroke = NULL;
@@ -346,7 +346,7 @@ void Font::CapsOnly()
void Font::SetDefaultGlyph( FontPage *pPage )
{
ASSERT( pPage != NULL );
ASSERT( pPage != nullptr );
ASSERT( !pPage->m_aGlyphs.empty() );
m_pDefault = pPage;
}