The big NULL replacement party part 1.

This is meant to be a safer alternative since
NULL can often be 0. Let's not rely on that.

And yes, I know this is a lot of files. This is
a safer thing to do in big commits vs for loops.
This commit is contained in:
Jason Felds
2013-05-03 23:01:54 -04:00
parent b22a3bd3c4
commit 9f24627bf9
167 changed files with 31932 additions and 31932 deletions
+2 -2
View File
@@ -127,7 +127,7 @@ public:
static int GetCharacter( T* p, lua_State *L )
{
Character *pCharacter = p->GetCharacterFromID(SArg(1));
if( pCharacter != NULL )
if( pCharacter != nullptr )
pCharacter->PushSelf( L );
else
lua_pushnil( L );
@@ -137,7 +137,7 @@ public:
static int GetRandomCharacter( T* p, lua_State *L )
{
Character *pCharacter = p->GetRandomCharacter();
if( pCharacter != NULL )
if( pCharacter != nullptr )
pCharacter->PushSelf( L );
else
lua_pushnil( L );