The big NULL replacement party part 1.

This is meant to be a safer alternative since
NULL can often be 0. Let's not rely on that.

And yes, I know this is a lot of files. This is
a safer thing to do in big commits vs for loops.
This commit is contained in:
Jason Felds
2013-05-03 23:01:54 -04:00
parent b22a3bd3c4
commit 9f24627bf9
167 changed files with 31932 additions and 31932 deletions
+3 -3
View File
@@ -278,14 +278,14 @@ void AutoKeysounds::FinishLoading()
delete pChain;
}
}
ASSERT_M( m_pSharedSound != NULL, ssprintf("No keysounds were loaded for the song %s!", pSong->m_sMainTitle.c_str() ));
ASSERT_M( m_pSharedSound != nullptr, ssprintf("No keysounds were loaded for the song %s!", pSong->m_sMainTitle.c_str() ));
m_pSharedSound = new RageSoundReader_PitchChange( m_pSharedSound );
m_pSharedSound = new RageSoundReader_PostBuffering( m_pSharedSound );
m_pSharedSound = new RageSoundReader_Pan( m_pSharedSound );
apSounds.push_back( m_pSharedSound );
if( m_pPlayerSounds[0] != NULL )
if( m_pPlayerSounds[0] != nullptr )
{
m_pPlayerSounds[0] = new RageSoundReader_PitchChange( m_pPlayerSounds[0] );
m_pPlayerSounds[0] = new RageSoundReader_PostBuffering( m_pPlayerSounds[0] );
@@ -293,7 +293,7 @@ void AutoKeysounds::FinishLoading()
apSounds.push_back( m_pPlayerSounds[0] );
}
if( m_pPlayerSounds[1] != NULL )
if( m_pPlayerSounds[1] != nullptr )
{
m_pPlayerSounds[1] = new RageSoundReader_PitchChange( m_pPlayerSounds[1] );
m_pPlayerSounds[1] = new RageSoundReader_PostBuffering( m_pPlayerSounds[1] );