Fix compile.

This commit is contained in:
Steve Checkoway
2008-05-15 09:56:53 +00:00
parent d6d98bd474
commit 9f0e7f02c6
+1 -1
View File
@@ -1996,7 +1996,7 @@ void NoteDataUtil::TransformNoteData( NoteData &nd, const PlayerOptions &po, Ste
if( po.m_bTransforms[PlayerOptions::TRANSFORM_TWISTER] ) NoteDataUtil::Twister( nd, iStartIndex, iEndIndex );
// Do this here to turn any added holds into rolls
if( po.m_bTransforms[PlayerOptions::TRANSFORM_HOLDROLLS] ) NoteDataUtil::ChangeHoldsToRolls( ns, iStartIndex, iEndIndex );
if( po.m_bTransforms[PlayerOptions::TRANSFORM_HOLDROLLS] ) NoteDataUtil::ChangeHoldsToRolls( nd, iStartIndex, iEndIndex );
// Apply turns and shuffles last so that they affect inserts.
if( po.m_bTurns[PlayerOptions::TURN_MIRROR] ) NoteDataUtil::Turn( nd, st, NoteDataUtil::mirror, iStartIndex, iEndIndex );