Fix compile.
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@@ -1996,7 +1996,7 @@ void NoteDataUtil::TransformNoteData( NoteData &nd, const PlayerOptions &po, Ste
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if( po.m_bTransforms[PlayerOptions::TRANSFORM_TWISTER] ) NoteDataUtil::Twister( nd, iStartIndex, iEndIndex );
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// Do this here to turn any added holds into rolls
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if( po.m_bTransforms[PlayerOptions::TRANSFORM_HOLDROLLS] ) NoteDataUtil::ChangeHoldsToRolls( ns, iStartIndex, iEndIndex );
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if( po.m_bTransforms[PlayerOptions::TRANSFORM_HOLDROLLS] ) NoteDataUtil::ChangeHoldsToRolls( nd, iStartIndex, iEndIndex );
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// Apply turns and shuffles last so that they affect inserts.
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if( po.m_bTurns[PlayerOptions::TURN_MIRROR] ) NoteDataUtil::Turn( nd, st, NoteDataUtil::mirror, iStartIndex, iEndIndex );
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