add Lua CourseDifficulties
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@@ -47,7 +47,7 @@ static void LuaDifficulty(lua_State* L)
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{
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{
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FOREACH_Difficulty( d )
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FOREACH_Difficulty( d )
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{
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{
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CString s = DifficultyNames[d];
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CString s = DifficultyToString(d);
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s.MakeUpper();
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s.MakeUpper();
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LUA->SetGlobal( "DIFFICULTY_"+s, d );
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LUA->SetGlobal( "DIFFICULTY_"+s, d );
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}
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}
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@@ -80,6 +80,18 @@ CourseDifficulty GetNextShownCourseDifficulty( CourseDifficulty cd )
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return DIFFICULTY_INVALID;
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return DIFFICULTY_INVALID;
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}
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}
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static void LuaCourseDifficulty(lua_State* L)
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{
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FOREACH_CourseDifficulty( d )
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{
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CString s = CourseDifficultyToString(d);
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s.MakeUpper();
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LUA->SetGlobal( "COURSE_DIFFICULTY_"+s, d );
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}
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LUA->SetGlobal( "NUM_COURSE_DIFFICULTIES", NUM_COURSE_DIFFICULTIES );
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}
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REGISTER_WITH_LUA_FUNCTION( LuaCourseDifficulty );
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/*
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/*
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* (c) 2001-2004 Chris Danford
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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* All rights reserved.
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