fix life meter percentage updating after holds

This commit is contained in:
Glenn Maynard
2003-02-17 03:45:52 +00:00
parent b0e5b24549
commit 9edfe16dbb
+4 -6
View File
@@ -666,12 +666,10 @@ void Player::HandleHoldNoteScore( HoldNoteScore score, TapNoteScore TapNoteScore
m_pScore->SetScore(GAMESTATE->m_CurStageStats.fScore[m_PlayerNumber]);
if( m_pLifeMeter ) {
if( score == HNS_NG ) {
m_pLifeMeter->ChangeLife( score, TapNoteScore );
// refresh Oni life meter
m_pLifeMeter->OnDancePointsChange();
}
m_pLifeMeter->ChangeLife( score, TapNoteScore );
// refresh Oni life meter
m_pLifeMeter->OnDancePointsChange();
}
}