add "draw on z fail" mode

This commit is contained in:
Chris Danford
2004-05-15 09:26:21 +00:00
parent 0a59a81d66
commit 9ec4c6be91
11 changed files with 50 additions and 18 deletions
+1 -1
View File
@@ -103,7 +103,7 @@ void ActorFrame::Update( float fDeltaTime )
}
PropagateActorFrameCommand( SetDiffuse, RageColor )
PropagateActorFrameCommand( SetZTest, bool )
PropagateActorFrameCommand( SetZTestMode, ZTestMode )
PropagateActorFrameCommand( SetZWrite, bool )
PropagateActorFrameCommand( HurryTweening, float )