working on Disney Rave "Magic Dance" battle mode
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@@ -219,7 +219,7 @@ void ScreenSelect::HandleScreenMessage( const ScreenMessage SM )
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case SM_AllDoneChoosing:
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{
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for( int p=0; p<NUM_PLAYERS; p++ )
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if( GAMESTATE->IsPlayerEnabled((PlayerNumber)p) )
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if( GAMESTATE->IsHumanPlayer(p) )
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GAMESTATE->ApplyModeChoice( m_aModeChoices[this->GetSelectionIndex((PlayerNumber)p)], (PlayerNumber)p );
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GAMESTATE->m_bPlayersCanJoin = false;
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