fix texture memleak

This commit is contained in:
Glenn Maynard
2002-08-23 08:30:44 +00:00
parent 587440ab8e
commit 9e90640281
+3
View File
@@ -690,6 +690,9 @@ void RageDisplay::SetTexture( RageTexture* pTexture )
if( pOldD3DTexture != pNewD3DTexture )
FlushQueue();
if(pOldD3DTexture)
pOldD3DTexture->Release();
m_pd3dDevice->SetTexture( 0, pNewD3DTexture );
}
void RageDisplay::SetColorTextureMultDiffuse()