From 9e459b83398be0a8667d261f6d60066ca9df9d45 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sun, 20 May 2007 18:23:27 +0000 Subject: [PATCH] reomve old "children" nodes --- stepmania/BackgroundEffects/Centered.lua | 4 ++-- stepmania/BackgroundEffects/Checkerboard1File2x2.lua | 4 ++-- stepmania/BackgroundEffects/Checkerboard2File2x2.lua | 4 ++-- stepmania/BackgroundEffects/Kaleidoscope2x2.lua | 4 ++-- stepmania/BackgroundEffects/SongBgWithMovieViz.lua | 4 ++-- stepmania/BackgroundEffects/StretchNoLoop.lua | 4 ++-- stepmania/BackgroundEffects/StretchNormal.lua | 4 ++-- stepmania/BackgroundEffects/StretchNormalAlignLeft.lua | 4 ++-- stepmania/BackgroundEffects/StretchPaused.lua | 4 ++-- stepmania/BackgroundEffects/StretchRewind.lua | 4 ++-- stepmania/BackgroundEffects/UpperLeft.lua | 4 ++-- 11 files changed, 22 insertions(+), 22 deletions(-) diff --git a/stepmania/BackgroundEffects/Centered.lua b/stepmania/BackgroundEffects/Centered.lua index c497be93f1..f4292160ff 100644 --- a/stepmania/BackgroundEffects/Centered.lua +++ b/stepmania/BackgroundEffects/Centered.lua @@ -1,5 +1,5 @@ local Color = color(Var "Color1"); -local children = { +local t = Def.ActorFrame { LoadActor(Var "File1") .. { OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;diffuse,Color;effectclock,"music"); GainFocusCommand=cmd(play); @@ -7,4 +7,4 @@ local children = { }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/Checkerboard1File2x2.lua b/stepmania/BackgroundEffects/Checkerboard1File2x2.lua index 7ba106cde4..2e4327b56d 100644 --- a/stepmania/BackgroundEffects/Checkerboard1File2x2.lua +++ b/stepmania/BackgroundEffects/Checkerboard1File2x2.lua @@ -6,11 +6,11 @@ local a = LoadActor(Var "File1") .. { LoseFocusCommand=cmd(pause); }; -local children = { +local t = Def.ActorFrame { a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/Checkerboard2File2x2.lua b/stepmania/BackgroundEffects/Checkerboard2File2x2.lua index 647d1c9682..36c87f5e65 100644 --- a/stepmania/BackgroundEffects/Checkerboard2File2x2.lua +++ b/stepmania/BackgroundEffects/Checkerboard2File2x2.lua @@ -5,12 +5,12 @@ local a = LoadActor(Var "File2") .. { LoseFocusCommand=cmd(pause); }; -local children = { +local t = Def.ActorFrame { a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/Kaleidoscope2x2.lua b/stepmania/BackgroundEffects/Kaleidoscope2x2.lua index 79e370834e..e1410ac6cc 100644 --- a/stepmania/BackgroundEffects/Kaleidoscope2x2.lua +++ b/stepmania/BackgroundEffects/Kaleidoscope2x2.lua @@ -6,11 +6,11 @@ local a = LoadActor(Var "File1") .. { LoseFocusCommand=cmd(pause); }; -local children = { +local t = Def.ActorFrame { a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(1,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; a .. { OnCommand=cmd(x,scale(1,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; a .. { OnCommand=cmd(x,scale(3,0,4,SCREEN_LEFT,SCREEN_RIGHT);y,scale(3,0,4,SCREEN_TOP,SCREEN_BOTTOM)); }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/SongBgWithMovieViz.lua b/stepmania/BackgroundEffects/SongBgWithMovieViz.lua index 05fbcb54ab..242a791418 100644 --- a/stepmania/BackgroundEffects/SongBgWithMovieViz.lua +++ b/stepmania/BackgroundEffects/SongBgWithMovieViz.lua @@ -1,7 +1,7 @@ local Color1 = color(Var "Color1"); local Color2 = color(Var "Color2"); -local children = { +local t = Def.ActorFrame { Def.Sprite { OnCommand=cmd(x,SCREEN_CENTER_X;y,SCREEN_CENTER_Y;ZoomToWidth,SCREEN_WIDTH;ZoomToHeight,SCREEN_HEIGHT;diffuse,Color1;effectclock,"music"); }; @@ -13,4 +13,4 @@ local children = { }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/StretchNoLoop.lua b/stepmania/BackgroundEffects/StretchNoLoop.lua index 34c00de3b9..7c063cda1f 100644 --- a/stepmania/BackgroundEffects/StretchNoLoop.lua +++ b/stepmania/BackgroundEffects/StretchNoLoop.lua @@ -1,5 +1,5 @@ local Color = color(Var "Color1"); -local children = { +local t = Def.ActorFrame { LoadActor(Var "File1") .. { OnCommand=cmd(scale_or_crop_background;diffuse,Color;loop,false;effectclock,"music"); GainFocusCommand=cmd(play); @@ -7,4 +7,4 @@ local children = { }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/StretchNormal.lua b/stepmania/BackgroundEffects/StretchNormal.lua index 9de1483590..a58834ec72 100644 --- a/stepmania/BackgroundEffects/StretchNormal.lua +++ b/stepmania/BackgroundEffects/StretchNormal.lua @@ -1,6 +1,6 @@ local Color = color(Var "Color1"); -local children = { +local t = Def.ActorFrame { LoadActor(Var "File1") .. { OnCommand=cmd(scale_or_crop_background;diffuse,Color;effectclock,"music"); GainFocusCommand=cmd(play); @@ -8,4 +8,4 @@ local children = { }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/StretchNormalAlignLeft.lua b/stepmania/BackgroundEffects/StretchNormalAlignLeft.lua index 4a95626bdf..2d7b6a2704 100644 --- a/stepmania/BackgroundEffects/StretchNormalAlignLeft.lua +++ b/stepmania/BackgroundEffects/StretchNormalAlignLeft.lua @@ -1,7 +1,7 @@ -- Align left when cropping to 4:3. local Color = color(Var "Color1"); -local children = { +local t = Def.ActorFrame { LoadActor(Var "File1") .. { OnCommand=cmd(horizalign,left;scaletocover,0,0,SCREEN_WIDTH,SCREEN_HEIGHT;diffuse,color(Color);effectclock,"music"); GainFocusCommand=cmd(play); @@ -9,4 +9,4 @@ local children = { }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/StretchPaused.lua b/stepmania/BackgroundEffects/StretchPaused.lua index f7808b8b18..b741b21574 100644 --- a/stepmania/BackgroundEffects/StretchPaused.lua +++ b/stepmania/BackgroundEffects/StretchPaused.lua @@ -1,6 +1,6 @@ local Color = color(Var "Color1"); -local children = { +local t = Def.ActorFrame { LoadActor(Var "File1") .. { OnCommand=cmd(scale_or_crop_background;diffuse,Color;pause;effectclock,"music"); GainFocusCommand=cmd(play); @@ -8,4 +8,4 @@ local children = { }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/StretchRewind.lua b/stepmania/BackgroundEffects/StretchRewind.lua index f33d058d89..b0dc6cc09b 100644 --- a/stepmania/BackgroundEffects/StretchRewind.lua +++ b/stepmania/BackgroundEffects/StretchRewind.lua @@ -1,6 +1,6 @@ local Color = color(Var "Color1"); -local children = { +local t = Def.ActorFrame { LoadActor(Var "File1") .. { OnCommand=cmd(scale_or_crop_background;diffuse,Color;position,0;effectclock,"music"); GainFocusCommand=cmd(play); @@ -8,5 +8,5 @@ local children = { }; }; -return Def.ActorFrame { children = children }; +return t; diff --git a/stepmania/BackgroundEffects/UpperLeft.lua b/stepmania/BackgroundEffects/UpperLeft.lua index d2a69036c6..01f0d33979 100644 --- a/stepmania/BackgroundEffects/UpperLeft.lua +++ b/stepmania/BackgroundEffects/UpperLeft.lua @@ -1,7 +1,7 @@ -- upper left corner local Color = color(Var "Color1"); -local children = { +local t = Def.ActorFrame { LoadActor(Var "File1") .. { OnCommand=cmd(diffuse,Color;effectclock,"music"); GainFocusCommand=cmd(play); @@ -9,5 +9,5 @@ local children = { }; }; -return Def.ActorFrame { children = children }; +return t;