remove unused variable
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@@ -374,8 +374,6 @@ void GameState::EndGame()
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if( !PROFILEMAN->IsUsingProfile(pn) )
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if( !PROFILEMAN->IsUsingProfile(pn) )
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continue;
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continue;
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Profile* pProfile = PROFILEMAN->GetProfile(pn);
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PROFILEMAN->SaveProfile( pn );
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PROFILEMAN->SaveProfile( pn );
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PROFILEMAN->UnloadProfile( pn );
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PROFILEMAN->UnloadProfile( pn );
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}
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}
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