More doc updates.
This commit is contained in:
+11
-8
@@ -1,14 +1,15 @@
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/* AdjustSync - Allows for adjusting the sync of a song. */
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#ifndef AdjustSync_H
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#define AdjustSync_H
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/* This class defines two ways of adjusting the sync of a song.
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class TimingData;
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/**
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* @brief Allows for adjusting the sync of a song.
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*
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* This class defines two ways of adjusting the sync of a song.
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* The first adjusts only the offset, "on the fly". It can adjust either the
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* song itself or the machine. The other style adjusts both the BPM and the
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* offset of the song, but it needs more data. */
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class TimingData;
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* offset of the song, but it needs more data.
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*/
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class AdjustSync
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{
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public:
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@@ -49,8 +50,10 @@ public:
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#endif
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/*
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* (c) 2003-2006 Chris Danford, John Bauer
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/**
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* @file
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* @author Chris Danford, John Bauer (c) 2003-2006
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* @section LICENSE
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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+2
-2
@@ -1,5 +1,3 @@
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/** @brief CourseUtil - Utility functions that deal with Course. */
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#ifndef COURSEUTIL_H
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#define COURSEUTIL_H
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@@ -13,6 +11,7 @@ class XNode;
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class CourseEntry;
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class Song;
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/** @brief Utility functions that deal with Courses. */
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namespace CourseUtil
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{
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void SortCoursePointerArrayByDifficulty( vector<Course*> &vpCoursesInOut );
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@@ -43,6 +42,7 @@ namespace CourseUtil
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//RString GetSectionNameFromCourseAndSort( const Course *pCourse, SortOrder so );
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};
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/** @brief Utility functions that deal with Edit Courses. */
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namespace EditCourseUtil
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{
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void UpdateAndSetTrail();
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@@ -223,6 +223,7 @@ public:
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void LoadFromNode( const XNode* pNode );
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};
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/** @brief Allow a quick way to swap notedata. */
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namespace std
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{
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template<> inline void swap<NoteData>( NoteData &nd1, NoteData &nd2 ) { nd1.swap( nd2 ); }
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+11
-8
@@ -1,5 +1,3 @@
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/* NoteDataUtil - Utility functions that deal with NoteData. */
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#ifndef NOTEDATAUTIL_H
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#define NOTEDATAUTIL_H
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@@ -12,10 +10,12 @@ class NoteData;
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class Song;
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struct AttackArray;
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/* Utils for NoteData. Things should go in here if they can be (cleanly and
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* efficiently) implemented using only NoteData's primitives; this improves
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* abstraction and makes it much easier to change NoteData internally in
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* the future. */
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/**
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* @brief Utility functions that deal with NoteData.
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*
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* Things should go in here if they can be (cleanly and efficiently)
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* implemented using only NoteData's primitives; this improves abstraction
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* and makes it much easier to change NoteData internally in the future. */
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namespace NoteDataUtil
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{
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NoteType GetSmallestNoteTypeForMeasure( const NoteData &nd, int iMeasureIndex );
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@@ -74,7 +74,9 @@ namespace NoteDataUtil
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void Twister( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void ConvertTapsToHolds( NoteData &inout, int iSimultaneousHolds, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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// Change all TAP_ADDITION_TAPs to TAP_ORIGINAL_TAPs.
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/**
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* @brief Convert all taps added via transforms into original style tap notes.
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* @param inout the NoteData to convert. */
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void ConvertAdditionsToRegular( NoteData &inout );
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void Backwards( NoteData &inout );
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@@ -100,7 +102,8 @@ namespace NoteDataUtil
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bool RowPassesValidMask( NoteData &inout, int row, const bool bValidMask[] );
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void TransformNoteData( NoteData &nd, const AttackArray &aa, StepsType st, Song* pSong );
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void TransformNoteData( NoteData &nd, const PlayerOptions &po, StepsType st, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void TransformNoteData( NoteData &nd, const PlayerOptions &po, StepsType st,
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int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void AddTapAttacks( NoteData &nd, Song* pSong );
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// void Scale( NoteData &nd, float fScale );
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@@ -1,5 +1,3 @@
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/* NoteDataWithScoring - NoteData with scores for each TapNote and HoldNote. */
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#ifndef NOTE_DATA_WITH_SCORING_H
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#define NOTE_DATA_WITH_SCORING_H
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@@ -12,6 +10,7 @@ class PlayerStageStats;
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class NoteData;
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struct TapNote;
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/** @brief NoteData with scores for each TapNote and HoldNote. */
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namespace NoteDataWithScoring
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{
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bool IsRowCompletelyJudged( const NoteData &in, unsigned iRow );
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+18
-5
@@ -1,5 +1,3 @@
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/* NotesLoader - Base class for step file loaders. */
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#ifndef NOTES_LOADER_H
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#define NOTES_LOADER_H
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@@ -7,16 +5,31 @@
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class Song;
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/** @brief Base class for step file loaders. */
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namespace NotesLoader
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{
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void GetMainAndSubTitlesFromFullTitle( const RString &sFullTitle, RString &sMainTitleOut, RString &sSubTitleOut );
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/**
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* @brief Identify the main and sub titles from a full title.
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* @param sFullTitle the full title.
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* @param sMainTitleOut the eventual main title.
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* @param sSubTitleOut the ventual sub title. */
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void GetMainAndSubTitlesFromFullTitle( const RString &sFullTitle,
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RString &sMainTitleOut, RString &sSubTitleOut );
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/**
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* @brief Attempt to load a Song from the given directory.
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* @param sPath the path to the file.
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* @param out the Song in question.
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* @param BlacklistedImages images to exclude (DWI files only for some reason).
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* @return its success or failure. */
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bool LoadFromDir( const RString &sPath, Song &out, set<RString> &BlacklistedImages );
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}
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#endif
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/*
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* (c) 2001-2003,2007 Chris Danford, Glenn Maynard, Steve Checkoway
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/**
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* @file
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* @author Chris Danford, Glenn Maynard, Steve Checkoway (c) 2001-2003,2007
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* @section LICENSE
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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@@ -1,10 +1,8 @@
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/* PMSLoader - reads a Song from a set of .PMS files. */
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#ifndef NOTES_LOADER_PMS_H
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#define NOTES_LOADER_PMS_H
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class Song;
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/** @brief Reads a Song from a set of .PMS files. */
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namespace PMSLoader
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{
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void GetApplicableFiles( const RString &sPath, vector<RString> &out );
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@@ -13,8 +11,10 @@ namespace PMSLoader
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#endif
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/*
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* (c) 2001-2003 Chris Danford
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/**
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* @file
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* @author Chris Danford (c) 2001-2003
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* @section LICENSE
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* All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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+85
-92
@@ -11,98 +11,11 @@
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#include "Song.h"
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#include "Steps.h"
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static RString OptimizeDWIString( RString holds, RString taps );
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/* Output is an angle bracket expression without angle brackets, eg. "468". */
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static RString NotesToDWIString( const TapNote tnCols[6] )
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{
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const char dirs[] = { '4', 'C', '2', '8', 'D', '6' };
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RString taps, holds, ret;
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for( int col = 0; col < 6; ++col )
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{
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switch( tnCols[col].type )
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{
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case TapNote::empty:
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case TapNote::mine:
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continue;
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}
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if( tnCols[col].type == TapNote::hold_head )
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holds += dirs[col];
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else
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taps += dirs[col];
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}
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if( holds.size() + taps.size() == 0 )
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return "0";
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// RString combine = taps;
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// for( unsigned i = 0; i < holds.size(); ++i )
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// combine += ssprintf("%c!%c", holds[i], holds[i]);
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// if( holds.size() + taps.size() > 1 )
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// combine = ssprintf("<%s>", combine.c_str() );
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// return combine;
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/* More than one. */
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return OptimizeDWIString( holds, taps );
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/* struct DWICharLookup {
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char c;
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bool bCol[6];
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} const lookup[] = {
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{ '0', { 0, 0, 0, 0, 0, 0 } },
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{ '1', { 1, 0, 1, 0, 0, 0 } },
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{ '2', { 0, 0, 1, 0, 0, 0 } },
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{ '3', { 0, 0, 1, 0, 0, 1 } },
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{ '4', { 1, 0, 0, 0, 0, 0 } },
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{ '6', { 0, 0, 0, 0, 0, 1 } },
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{ '7', { 1, 0, 0, 1, 0, 0 } },
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{ '8', { 0, 0, 0, 1, 0, 0 } },
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{ '9', { 0, 0, 0, 1, 0, 1 } },
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{ 'A', { 0, 0, 1, 1, 0, 0 } },
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{ 'B', { 1, 0, 0, 0, 0, 1 } },
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{ 'C', { 0, 1, 0, 0, 0, 0 } },
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{ 'D', { 0, 0, 0, 0, 1, 0 } },
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{ 'E', { 1, 1, 0, 0, 0, 0 } },
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{ 'F', { 0, 1, 1, 0, 0, 0 } },
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{ 'G', { 0, 1, 0, 1, 0, 0 } },
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{ 'H', { 0, 1, 0, 0, 0, 1 } },
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{ 'I', { 1, 0, 0, 0, 1, 0 } },
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{ 'J', { 0, 0, 1, 0, 1, 0 } },
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{ 'K', { 0, 0, 0, 1, 1, 0 } },
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{ 'L', { 0, 0, 0, 0, 1, 1 } },
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{ 'M', { 0, 1, 0, 0, 1, 0 } },
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};
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const int iNumLookups = sizeof(lookup) / sizeof(*lookup);
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for( int i=0; i<iNumLookups; i++ )
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{
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const DWICharLookup& l = lookup[i];
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if( l.bCol[0]==bCol1 && l.bCol[1]==bCol2 && l.bCol[2]==bCol3 && l.bCol[3]==bCol4 && l.bCol[4]==bCol5 && l.bCol[5]==bCol6 )
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return l.c;
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}
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LOG->Warn( "Failed to find the DWI character for the row %d %d %d %d %d %d", bCol1, bCol2, bCol3, bCol4, bCol5, bCol6 );
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return '0';*/
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}
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static RString NotesToDWIString( TapNote tnCol1, TapNote tnCol2, TapNote tnCol3, TapNote tnCol4, TapNote tnCol5, TapNote tnCol6 )
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{
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TapNote tnCols[6];
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tnCols[0] = tnCol1;
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tnCols[1] = tnCol2;
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tnCols[2] = tnCol3;
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tnCols[3] = tnCol4;
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tnCols[4] = tnCol5;
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tnCols[5] = tnCol6;
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return NotesToDWIString( tnCols );
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}
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static RString NotesToDWIString( TapNote tnCol1, TapNote tnCol2, TapNote tnCol3, TapNote tnCol4 )
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{
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return NotesToDWIString( tnCol1, TAP_EMPTY, tnCol2, tnCol3, TAP_EMPTY, tnCol4 );
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}
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/**
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* @brief Optimize an individual pair of characters whenever possible.
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* @param c1 the first character.
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* @param c2 the second character.
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* @return the one singular character. */
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static char OptimizeDWIPair( char c1, char c2 )
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{
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typedef pair<char,char> cpair;
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@@ -138,6 +51,11 @@ static char OptimizeDWIPair( char c1, char c2 )
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return it->second;
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}
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/**
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* @brief Shrink the file contents as best as possible.
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* @param holds the holds in the file.
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* @param taps the taps in the file.
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* @return the optimized string. */
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RString OptimizeDWIString( RString holds, RString taps )
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{
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/* First, sort the holds and taps in ASCII order. This puts 2468 first.
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@@ -191,8 +109,78 @@ RString OptimizeDWIString( RString holds, RString taps )
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return ssprintf( "<%s>", ret.c_str() );
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}
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/**
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* @brief Turn the Notes into a DWI string without angle brackets whenever possible.
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* @param tnCols the columns of TapNotes in question.
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* @return the DWI'ed string. */
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static RString NotesToDWIString( const TapNote tnCols[6] )
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{
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const char dirs[] = { '4', 'C', '2', '8', 'D', '6' };
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RString taps, holds, ret;
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for( int col = 0; col < 6; ++col )
|
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{
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switch( tnCols[col].type )
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{
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case TapNote::empty:
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case TapNote::mine:
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continue;
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}
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if( tnCols[col].type == TapNote::hold_head )
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holds += dirs[col];
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else
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taps += dirs[col];
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}
|
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|
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if( holds.size() + taps.size() == 0 )
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return "0";
|
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|
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/* More than one. */
|
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return OptimizeDWIString( holds, taps );
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}
|
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|
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/**
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* @brief Turn the Notes into a DWI string without angle brackets whenever possible.
|
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* @param tnCol1 the first column.
|
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* @param tnCol2 the second column.
|
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* @param tnCol3 the third column.
|
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* @param tnCol4 the fourth column.
|
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* @param tnCol5 the fifth column.
|
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* @param tnCol6 the sisth column.
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* @return the DWI'ed string. */
|
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static RString NotesToDWIString( TapNote tnCol1, TapNote tnCol2, TapNote tnCol3,
|
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TapNote tnCol4, TapNote tnCol5, TapNote tnCol6 )
|
||||
{
|
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TapNote tnCols[6];
|
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tnCols[0] = tnCol1;
|
||||
tnCols[1] = tnCol2;
|
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tnCols[2] = tnCol3;
|
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tnCols[3] = tnCol4;
|
||||
tnCols[4] = tnCol5;
|
||||
tnCols[5] = tnCol6;
|
||||
return NotesToDWIString( tnCols );
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Turn the Notes into a DWI string without angle brackets whenever possible.
|
||||
* @param tnCol1 the first column.
|
||||
* @param tnCol2 the second column.
|
||||
* @param tnCol3 the third column.
|
||||
* @param tnCol4 the fourth column.
|
||||
* @return the DWI'ed string. */
|
||||
static RString NotesToDWIString( TapNote tnCol1, TapNote tnCol2, TapNote tnCol3, TapNote tnCol4 )
|
||||
{
|
||||
return NotesToDWIString( tnCol1, TAP_EMPTY, tnCol2, tnCol3, TAP_EMPTY, tnCol4 );
|
||||
}
|
||||
|
||||
/** @brief The number of beats per measure for a DWI file. */
|
||||
static const int BEATS_PER_MEASURE = 4;
|
||||
|
||||
/**
|
||||
* @brief Write out the notes for a DWI file.
|
||||
* @param f the file to write out to.
|
||||
* @param out the Steps in question.
|
||||
* @param start the starting position. */
|
||||
static void WriteDWINotesField( RageFile &f, const Steps &out, int start )
|
||||
{
|
||||
NoteData notedata;
|
||||
@@ -315,6 +303,11 @@ static void WriteDWINotesField( RageFile &f, const Steps &out, int start )
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Attempt to write a DWI's #NOTES tag.
|
||||
* @param f the file to write out to.
|
||||
* @param out the Steps in question.
|
||||
* @return its success or failure. */
|
||||
static bool WriteDWINotesTag( RageFile &f, const Steps &out )
|
||||
{
|
||||
if( out.GetDifficulty() == Difficulty_Edit )
|
||||
|
||||
+10
-4
@@ -1,18 +1,24 @@
|
||||
/* NotesWriterDWI - Writes a Song to a .DWI file. */
|
||||
|
||||
#ifndef NOTES_WRITER_DWI_H
|
||||
#define NOTES_WRITER_DWI_H
|
||||
|
||||
class Song;
|
||||
/** @brief Writes a Song to a .DWI file. */
|
||||
namespace NotesWriterDWI
|
||||
{
|
||||
/**
|
||||
* @brief Write the song out to a file.
|
||||
* @param sPath the path to write the file.
|
||||
* @param out the Song to be written out.
|
||||
* @return its success or failure. */
|
||||
bool Write( RString sPath, const Song &out );
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*
|
||||
* (c) 2001-2004 Chris Danford, Glenn Maynard
|
||||
/**
|
||||
* @file
|
||||
* @author Chris Danford, Glenn Maynard (c) 2001-2004
|
||||
* @section LICENSE
|
||||
* All rights reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
|
||||
@@ -1,5 +1,3 @@
|
||||
/* OptionRowHandler - Shows PlayerOptions and SongOptions in icon form. */
|
||||
|
||||
#ifndef OptionRowHandler_H
|
||||
#define OptionRowHandler_H
|
||||
|
||||
@@ -84,6 +82,7 @@ struct OptionRowDefinition
|
||||
}
|
||||
};
|
||||
|
||||
/** @brief Shows PlayerOptions and SongOptions in icon form. */
|
||||
class OptionRowHandler
|
||||
{
|
||||
public:
|
||||
@@ -130,7 +129,7 @@ public:
|
||||
virtual RString GetScreen( int iChoice ) const { return RString(); }
|
||||
};
|
||||
|
||||
|
||||
/** @brief Utilities for the OptionRowHandlers. */
|
||||
namespace OptionRowHandlerUtil
|
||||
{
|
||||
OptionRowHandler* Make( const Commands &cmds );
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||||
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Reference in New Issue
Block a user